150 Glitches Mojang said they Won't Fix

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Mojang have marked over 3000 Minecraft glitches as "won't fix". I trawled through every single one and found you 150 of the most interesting! I've also tested to make sure all these glitches work in Minecraft 1.20 and the new Minecraft 1.21 Tricky Trials update.

All seeds, sources, and extra info can be found here:
(Search the bug ID that appears in the bottom-left of the screen!)

If you enjoyed 42 Minecraft Glitches That Changed The Game, here are 150 more glitches!

Join the Block Facts Discord!

#minecraft #minecraftfacts
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Hope you enjoy this video!
If you want to try any of the seeds or glitches shown in this video, search the bug ID from the bottom-left of the screen on bugs.mojang.com!

BlockFacts
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Bro finally remembered his YouTube password

MuhammadAbdullah-xkwe
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12:38 two things:
1) HUH!? (translation: DAD!?)
2) Dr. Trayaurus, I know Dan's been gone for years, but we won't let him forget you. he will return

Teh_Noob_Eporer
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not only he returned, the virus came as well, but luckily he took care of it

nightmaresylv
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8:43 fun fact: seals move on land by "Galumphing", they basically just do the worm

didgeridooo
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Old door sounds ( and other og sounds ) can be downloaded as resourcepacks i believe.

zackzeed
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Alternative Title name: Why Java bedrock parity will never occur since many of these bugs are only one 1 platform

mooing_cowmilk
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0:16 fun fact! experience orbs aren't semi-transparent in bedrock edition, meaning they don't have this issue. this also just makes them look better imo.

1:29 this glitchy appearance is known as Z-fighting. it happens when two planes are so close to each other that your computer doesn't know which to render in front.

1:44 fun fact (again)! this was actually removed from bedrock edition for a while (i'm talking years) before semi-recently being re-added for parity with java edition.

2:35 this actually doesn't happen on bedrock edition because grass blocks don't use an overlay texture here, due to differences in the way bedrock edition handles tinting.

3:32 this is because both the candle and cake are one block in this instance, instead of two separate blocks like they'd normally be.

4:34 they actually fixed this in 1.20.5 i think.

8:57 it actually does still appear on top. it's just that recently (in either 1.20.2 or 1.20.3. i don't remember which), mojang changed it so that entity renderers like in the horse screen are clipped into the area for the vanilla background texture, similar to how scrolling button grids (like in the stonecutter screen) aren't actually layered beneath anything, but rather just clipped into the appropriate area.
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11:39 the word 'elytra' is plural.

12:13 this actually isn't true on bedrock edition, since the icon looks the same for effects given by a beacon as for effects given otherwise. this causes a different issue where the icon is always blinking, since beacons give you the effect for such a small amount of time.

12:48 this is because the game doesn't have any architecture for starting a sound in the middle.

13:14 this also isn't true on bedrock because the tops and bottoms of directional blocks don't rotate here (which itself is because of how differently bedrock and java edition handle the concept of block states). a similar issue happens (on java edition) with the bottoms of grass blocks and snowy grass blocks.

13:52 this is because the game doesn't have the architecture to move the position of a sound after it has started playing. this can also be noticed when eating food while moving sideways.

18:09 this actually isn't true on bedrock edition because minecarts don't cast shadows for some reason.

20:48 this is actually how it works for all block entities. for example, it also works like this for mob heads. why it works like this, i'm not sure, but it might be because entities have different shading in the UI on bedrock edition.

20:57 have you tried crouching?

21:58 this is because the particles appear around the camera, regardless of where the camera is. it just needs to be in the necessary biome.

23:18 this is because these items are "attachables", which have special rendering properties set in the vanilla resources and are also super buggy for some reason.

24:50 this is because slimes and magma cubes are programmed to always hurt mobs they touch, instead of only hurting things while attacking, which itself is because slimes and magma cubes attack so differently to other mobs.

26:01 fun fact! on bedrock edition, entity shadows can be cast on lava.

cornbreadbutcringey
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Forgot this guy exists but his production is always so good

didgeridooo
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Rip Dr Trayaurus 2013-2024 he will be missed

TonyTonyChopprMan
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I love how each of the glitches lined up with the story. A sweet treat on top of the normal video

Bunny_Bill
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The story is insane, it's like a hybrid between a minecraft machinima and a "things you didn't know" video. I love the creativity

trickster
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Love how block facts comes back like once a year and posts a banger video

cutecrazycat
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the way this video is structured is amazing, the way the plot intertwines with the bugs and everything lol

coneheadsilly
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19:33 so funny how random stuff just happens like an anvil falling on someone's head for no reason

Tsunamicat
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2:48 Is that Skip the Tutorial in a cage?

neonplaysmineraft
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Did that colorful conundrum causing virus kill dr trayaurus?

cherry__Soda
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What an amazing video. I had no idea what to expect when clicking on it, but I had no idea the editing and storytelling would be this amazing! I also love how the bug IDs are displayed in the bottom left corner for each bug.

Charcoal
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I love the use of the LittleBigPlanet music lol

squidgychurch
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The Axolotl Glitch: The Axolotl Is Getting Desperate To Get The Mob Off So Starts Running Around

Femboy