Glitch-Free Merging | No Man's Sky Base Building Essentials

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Learn how to merge building parts seamlessly in No Man's Sky without relying on glitch building techniques. In this guide, Beeblebum shows you an easy, effective method that will enhance the flow and design of your bases, allowing for more refined and cohesive builds. Perfect for anyone looking to improve their building techniques with a glitch-free approach!

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I almost figured it out on my own- this was perfect. Thank you, Master Beeblebum! Time to make those tiki torches for my fishing village...😊

ElanPaul
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Great video beetlebum. This blind guy was able to follow along with almost everything you said

blindritchie
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Nice, I had to do this for my fighter base at one section.
And then reused for the film set.

Best explanation.
I always tell people to watch your tutorials if they want to learn something.

MrWitchblade
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A very useful technique with so many possibilities!

insideVortx
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The barrel was from Polestar Expedition 8, but it may have also been available in one of the redux

AndreVandal
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Love the new format, Beebz. Another banger of a video. Hopefully it inspires other to start building

GTApex
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With this, the tether, and colour palette swaps covered, we're soon getting into Glitch territory... it's coming! lol

seriousleesgaming
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Your videos are always helpful Beeblebum!!! Cheers! ✌️

martinlefebvre
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I used the thru the floor method to create my bi-directional elevator using merged teleporters and pressure pads with delay circuits. I never made a video for it either. 😅

Jefuslives
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Is the primary fear of glitch based builds that if it gets patched the build stops working or crashes the game?

shankararhuddlan
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Hi beebs So i'm wondering if the technology for the exoskift From the expedition with all the extra storage, I brought the technology back for that one. And completed the expedition. Does that mean we get to keep all that extra storage? Because I have both pieces of technology from the first one I got before the expedition. I have that one saved in my in exoSuit And I have the new piece of technology from the new one from the expedition in my exosuit They both say different things one says An archived wiring package designed to allow easy storage of core technology, a deployed static platform. Allowing the user to comfortably survey the seas. In any weather, as well as providing a steady and easily accessible fishing spot. The exo skiff also features abundant cold storage, granting additional space to store your catch.

kelkels_
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you know I love all of these building techniques but the devs could just open up the building in this game and then we do not need for these cool but time consuming techniques. They could just make all these items have no collisions ( or at the least make collisions be able to be turned off and on ) or maybe give everything the ability to be resized, or 360 degree of rotation. I do not get why the devs keep the building in this game nerfed.

mikecochran