Why use Pygame instead of a Game Engine? Gamedev Python

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Let's take a look at Pygame's strengths, explore some reasons why you might choose Pygame to develop your dream game, unleash your creativity, and sharpen your programming skills, instead of using more traditional and established game engines like Unreal Engine, Unity, or Godot.

Inspired by Mike's videos on @gamefromscratch

00:00 Intro
01:10 The Python Language
03:00 Flexibility
03:45 Ecosystem
04:49 2D Games
05:28 Community
06:30 Portability
07:00 Free and Open Source
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Very interesting indeed. I'm running an opensource game project by using pygame-ce

ultimateownsz
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I agree a framework is definitely the way. For me it is has been a lot of fun learning new patterns over the years. I find it a bit more enjoyable building things in Pyglet but its all pretty similar which is really nice. Even back in the day with Rabbyt on top of these frameworks was quite similar! If you can already use Pygame you can pick up Pyglet and vise-versa without much of any learning curve. I've even refactored projects directly between these frameworks without much trouble.

mega-nerd
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How can you make pygame run on Android. Ive never heard of anyone doing that?

latenmuniz
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Godot...
just sucks for me...
as for Python, it just rules... one of the best...

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