February 2019 Art Update | The Bazaar

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Here is the first of two updates this month on The Bazaar. Watch this video to check out our progress on board designs, character concepts, card art and more.

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Tempo Storm is a global professional esports franchise at the forefront of the industry, leading strategic minds across the vast field of gaming.

Founded by Andrey Yanyuk (“reynad”) out of his own pocket, the roster now stands among the most decorated of teams in esports and features some of the best competitors and broadcast personalities in Hearthstone, HotS, H1Z1, Fortnite, PUBG, CS:GO, WoW, Shadowverse, the FGC, LoL, Summoners War, and FIFA.

Despite its various championship titles, the franchise operates as much more than just a competitive team – Tempo Storm is one of the largest esports media companies in the world. Its Hollywood studio is home to innovative, bleeding-edge productions including events, tournaments, and gaming content for one of the highest-trafficked websites in the space. Tempo Storm also continues to deliver best-in-class live content with its proprietary mobile production abilities.

This channel focuses primarily on a variety of funny stream highlights and esports moments by the founder of Tempo Storm Andrey “Reynad” Yanyuk.
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i recommend "Hey guys, how's it goin', Reynoodle here!" as new intro

noided_jovan
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IMO one thing i feel hearthstone looks better are the health attackn and mana numbers are easy to read. Maybe I'm just blind but making those more bigger/clearer would make it sexy

topdeckerinokripperino
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I honestly hope the rabbit is a wizard skin. This is a cool wizard!

Cryonicity
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With the cardbacks, if we're talking about the non base - Purchasable ones, it would be nice to also think about character, not just the material that it looks like it's made out of. Hearthstone is a bit hit and miss with the monthly ones, but some of them do look really interesting so it could be worth looking into. Though going literal with it is fine too, meaning if for example each of the characters have a cardback, the wizard's could maybe have a small potion stain on it somewhere or whatever, just something to put it into the world.

GimmeCookiz
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I don't like the hexagon coin values. Seeing something that isn't a circle for gold is just weird, and it looks really similar to the attack value shape-wise.

chibiraptor
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Thank you very much for keeping us updated, Reynoodle. You don't know how much this brightens up my day, I couldn't stop smiling and getting excited by some of the gems you showed us here. Keep it up, can't wait to see the design update :)

NaughtyOddity
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It's so impressive to me these artists can just make art like that.

That wizard you ended up choosing is BY FAR the best. The art is really turning out great

WAMProducties
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I really am glad you're taking us through the steps of game design - so few devs out there bring the public in and show the system and ideas behind devlopment

hamelconsultancyllc
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the comment about the healing potion symbol, if the game is set in an "intergalactic marketplace" would you want to have varying symbols to represent different kinds of worlds? Obviously not saying have 50 different symbols for heal but maybe a subset of cards to represent items from a different world. Would at least be a fun way to inject new cards to the game if that happens

cjnj
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I love that you are sharing the development progress with us. A cool insight into a world I want to know more about. Your lovable personality also helps.

eliasfatlandskjeie
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We need a timer! I hate not knowing EXACTLY how much time left from my/my oppont's turn!

markkovacs
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Hey Reynad, I'm thinking the best way of organizing the end turn and rope buttons could actually tie perfectly into your wheel idea and all of that. What you could have is the wheel (or statue or what-have-you) on one end of the hand border and the end turn button on the other, with the "rope" timer actually stretching from one to the other. As the rope moves toward the end turn button the wheel could move, adding another chance for functional animation and also customization, all while being able to keep the flavor of the theme and not interrupt the game board itself. Thanks for the content noodle, cheers.

Shayderade
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100% the right Wizard. When you slightly jumped ahead to him for a second, I saw the difference in quality immediately. You nailed that one Reynad, good on you for insisting on so many sketches.

THEFEZFEZ
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really cool seeing these art updates! we tend to forget how much work and thought goes into the art side

roodleypoodleydoodley
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i believe that the game board is getting a little invasive and less simple while at the same tame loosing that bit of "a bazaar" or market feeling, maybe you wanna check that out. Great video as always

laumaster
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Will the hero portraits be static or will they have differents facial expression with different interaction?

Ex: when casting a "small spell" having a grin VS when casting a "big ass spell" having hatred in their eyes.
Or simply having different expression when having different HP...

I look forward to play this game! Keep it up Reynoodle!

loukmouk
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All jokes and memes aside, this channel could become a really great source of knowledge about project management

DLCSpider
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Cards laying on the table seem a bit 'flat' and 2d, dont u think that giving them some tilt/perspective could make them look better?

NoxyYT
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You are getting me hyped for the Bazaar, I think this will be what gets me back into card games. If it's not good, you'll break my small, cold heart, Noodle.

mdqp
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i always get super excited when i watch these update videos, keep em comming Reynad! (also i like "evil" looking wizards haha)

ShinyHaunterSJ