How is this game even possible? (Viewfinder)

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Viewfinder is a mind-bending first person adventure game in which you can bring pictures to life by placing them into the world and uncover the mysteries left behind. Leave a like if you enjoy the video and subscribe for more. Thanks for watching!

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▶ How is this game even possible?
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Drop a like for the algorithm and subscribe if you want to see more when the full game releases! 👍

Tomographic
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Tom walkin onto that bridge 3 times and that perfect cut at the 3rd one had me crying lollll😂😂😂

aayushkhokhar
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Cant remember the last time a game mesmirised me this much. Love the art styles, subtle audio, the picture inception is genius and the transitions are smooth! Would love a live stream of this Tomo

thatadamcampbell
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The feature with the images never, ever gets old. Always jaw dropping

killaliciouss
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The really impressive part is at 6:58. The new photograph not only seamlessly turns into 3D geometry, but the pre-existing geometry (the bench) is sliced away to make the transition into the new geometry work.

UbiquitousBooks
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I ONE HUNDRED PERCENT endorse the idea of Tom reviewing games for us. Your voice is soothing, you are not a hype merchant, and you have JUST enough technical knowledge that you are informative without being esoteric. And humourous.

uncletiggermclaren
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2:33 aaand wow, that is just bloody awesome. As a coder myself I can't even begin to understand how they put this together.

SirQuantization
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While this game is very impressive, the tech and idea is not really new. For whoever is interested how it works (I'm guessing but I'm pretty sure it works this way).
So the first part is camera frustum, Imagine the visible boundings of a camera (four planes) extending to infinity that you don't see because they are at the edge of what is visible. now this frustrum is used as geometry (4 mathematically described planes) to cut geometry. You maybe heard about geometry cutting from BSP or Decals projecting. It basically uses the frustrum planes as a cutter to make holes in the geometry. So you end up with the inside and outside geometry. Youbuse the inside geometry projection for the photo. When you apply the photo, it's the same process but after cutting and deleting the inside, it applys the geometry that was cut earlier in the photo.
For the portals the principle is simpler, you have another camera that is synced with your movement ane sits in another place (where you teleport), You use a stencil or a screen mask to render only a portion (circle) of that camera, then apply your your main camera render.

spider
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Gave me huge Scribblenauts (esque) vibes. I feel like this game is making a new staple in video game development. Such an incredible, unique mechanic.

jb
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I can't remember the last time a game had me speechless! Cant wait to see the full game!

mannsauce
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when the picture is taken, pre-configured assets are being spawned into the game world, really simple stuff, no idea why people are so mind blown by this

DovahViking
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Gameplay innovation like this is so rare. Definitely on the level of Portal and Braid.

_topikk_
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The idea of the photo becoming real is fantastic. How it turns to 3D in mono is amazing. Then you walk into different styles of painting. This is stunning and something new. I have watched this with my jaw dropped all the way through. Then the instant camera. I’ve seen so many ‘this is the best ever’ videos to find something just rehashed. But this….

camptube
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from the demo alone, this appears to be better at breaking peoples brains than Superliminal. can't wait for full game, immediate wishlist

Dungn
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This had me scratching my head for a while to try to figure out how it could be done, at first I thought it was like a ray traced approach where the picture gets projected into the world around it but then there's so many different ways it can behave and you don't know when to stop the projection with that method alone. When the different art styles came into play something clicked, it's easier to imagine the pictures not as 2D images but as 3D boxes that contain that little bit of the world in them. Then, when you put them down, it becomes part of the world and overwrites anything in the way gets removed.

That and maybe some other clever tricks would allow most of the behaviour that I've seen up to writing this, super clever nonetheless :)

rupertdean
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"Such a programming flex" Love it! <3

darthbader
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I was already in awe at the art style and the game mechanics but Hiraya is such a distinctly Filipino and hearing her speak Tagalog just warmed my heart so much 🥹🥹

thekookstups
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7:55 wow, I just sniffed the sweet flower scent from my garden when you picked up that one.

f.calamo
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This is definitely one of the games of all time

ZachLo
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Loved your video man. Wow This game is incredible. The mechanics are fantastic. I recently finished it and I really enjoyed it

TheGamersGuidebook-bgou