Musical Marble Animation | Step By Step Tutorial In Blender | Rigid Body Physics With Sound & Light

preview_player
Показать описание
In this Blender tutorial, we have discussed how to create musical marble animations that are quite popular on the social media. We started with the modeling part in order to create the musical steps or the notes. Then we have discussed in length how to use rigid body physics in order to create the desired effect for the musical animation, along with a material change effect on each hit. Please watch the video for the complete tutorial. If you have any question on this tutorial, please leave your comment below.

==================================================

We have many more tutorials that can help you learn Blender like a professional. You can go through the following playlists for the relevant topics:

👇 𝐁𝐥𝐞𝐧𝐝𝐞𝐫 𝐅𝐨𝐮𝐧𝐝𝐚𝐭𝐢𝐨𝐧 𝐂𝐨𝐮𝐫𝐬𝐞 𝐓𝐮𝐭𝐨𝐫𝐢𝐚𝐥𝐬:
If you are absolutely new to Blender, take this foundation course.

👇 𝐀𝐥𝐥 𝟏𝟐 𝐂𝐥𝐚𝐬𝐬𝐞𝐬 𝐓𝐨𝐠𝐞𝐭𝐡𝐞𝐫 𝐈𝐧 𝐎𝐧𝐞 𝐇𝐨𝐮𝐫:

👇 𝐁𝐥𝐞𝐧𝐝𝐞𝐫 𝐓𝐢𝐩𝐬 𝐀𝐧𝐝 𝐓𝐫𝐢𝐜𝐤𝐬 (𝐓𝐮𝐭𝐨𝐫𝐢𝐚𝐥𝐬):

👇 𝐄𝐚𝐬𝐲 𝐌𝐨𝐝𝐞𝐥𝐬 𝐅𝐨𝐫 𝐁𝐞𝐠𝐢𝐧𝐧𝐞𝐫𝐬 (𝐓𝐮𝐭𝐨𝐫𝐢𝐚𝐥𝐬):

👇 𝐌𝐚𝐭𝐞𝐫𝐢𝐚𝐥𝐬 𝐘𝐨𝐮 𝐍𝐞𝐞𝐝 𝐈𝐧 𝐁𝐥𝐞𝐧𝐝𝐞𝐫 (𝐓𝐮𝐭𝐨𝐫𝐢𝐚𝐥𝐬):

👇 𝐀𝐥𝐥 𝐓𝐞𝐱𝐭 𝐄𝐟𝐟𝐞𝐜𝐭𝐬 𝐈𝐧 𝐁𝐥𝐞𝐧𝐝𝐞𝐫 (𝐓𝐮𝐭𝐨𝐫𝐢𝐚𝐥𝐬):

👇 𝐂𝐚𝐦𝐞𝐫𝐚 𝐌𝐨𝐯𝐞𝐦𝐞𝐧𝐭 & 𝐒𝐞𝐭𝐭𝐢𝐧𝐠𝐬 𝐈𝐧 𝐁𝐥𝐞𝐧𝐝𝐞𝐫:

👇 𝐔𝐬𝐞𝐟𝐮𝐥 𝐋𝐢𝐠𝐡𝐭𝐢𝐧𝐠 𝐒𝐞𝐭𝐮𝐩 𝐈𝐧 𝐁𝐥𝐞𝐧𝐝𝐞𝐫 (𝐓𝐮𝐭𝐨𝐫𝐢𝐚𝐥𝐬):

👇 𝐑𝐢𝐠𝐢𝐝 𝐁𝐨𝐝𝐲 𝐏𝐡𝐲𝐬𝐢𝐜𝐬 & 𝐑𝐢𝐠𝐢𝐝 𝐁𝐨𝐝𝐲 𝐂𝐨𝐧𝐬𝐭𝐫𝐚𝐢𝐧𝐭𝐬:

👇 𝐅𝐢𝐫𝐞 & 𝐒𝐦𝐨𝐤𝐞 𝐒𝐢𝐦𝐮𝐥𝐚𝐭𝐢𝐨𝐧 𝐈𝐧 𝐁𝐥𝐞𝐧𝐝𝐞𝐫 (𝐓𝐮𝐭𝐨𝐫𝐢𝐚𝐥𝐬):

👇 𝐅𝐥𝐮𝐢𝐝 𝐒𝐢𝐦𝐮𝐥𝐚𝐭𝐢𝐨𝐧 𝐈𝐧 𝐁𝐥𝐞𝐧𝐝𝐞𝐫 (𝐓𝐮𝐭𝐨𝐫𝐢𝐚𝐥𝐬):

👇 𝐌𝐚𝐬𝐭𝐞𝐫𝐢𝐧𝐠 𝐁𝐥𝐞𝐧𝐝𝐞𝐫 (𝐓𝐮𝐭𝐨𝐫𝐢𝐚𝐥𝐬):

If you want to watch our own creations in Blender, you can also check out the following channel where we regularly upload videos on Animation, Space Exploration and AI.

#Blender #Animation #Musically #RigidBody

Timestamp
00:00 Introduction to Musical Marbles
00:26 How to model one single musical note
02:33 Add rigid body physics into the scene
04:03 Create a series of steps or musical notes
06:11 Some important factors to keep in mind
07:28 Add a background & verify the result
08:04 Lighting & materials for the musical notes
09:50 Conclusion and final thoughts
Рекомендации по теме
Комментарии
Автор

Rather than learning one thing at a time, I learned a lot in a single tutorial. No, I am capable of working with ridged, buleean, and other materials simultaneously. Thank you for keeping this announcement brief and to the point. It was not a clickbait. I enjoy your instruction.

evanskachingwe
Автор

Great tutorial. I discovered that there's no need to disable friction as this will cause the ball to not rotate naturally as it would in real life, thus breaking the realism. To prevent deflection, I simply place two vertical planes each set to passive rigid body on both sides of the ball to serve as a barrier. Of course, I have to disable their visibility in the viewport and render.

nickyreigns
Автор

Tantas coisas por aprender no Blender....muito bom seu tutorial. Parabéns!

drm.mcz.al.
Автор

Thanks a lot for this. Very simple to follow along also very concise. The only tutorial series that provides all the steps.

BouncyBALL_music
Автор

Aprendi muito nesse tutorial! Adorei! I am from Brazil.

canaldojesa
Автор

Dude, we waiting this video. Thank you!

onursoker
Автор

I've been looking for these thanks!

Wolfpolie
Автор

THANK YOU SO MUCH!!! This helped me alot thanks for explaining it so easy and going at a nice pace! New sub ;)

Gaming_And_Edits
Автор

That was a very clever approach, Thank you!

NB_nobody
Автор

Thank you very much ! Great tutorial!!!🙏

istreko
Автор

Great tutorial! A python script for automating this given a polyphonic MIDI file would be amazing!

LuizBHMG
Автор

absolutely loved it thanks a lot
Just want to ask you one tiny thing when ball hits the notes, how to make the note wiggle instead of lighting up

animaltvstories
Автор

this video is rly good im looking for the video which u start with music and the cube matches with the music. I hope this video will come soon! Thank you for your videos ❤

mertsari
Автор

thank you for the tutorial😊.I have succeeded in making a musical marble animation. As a form of thanks, I will subscribe to this channel

Mac_Tavish-je
Автор

Need Help. @ 9:22 - when I change the Fac value for one note, it effects all other notes as if they are connected. Now when the ball drops on one note, light emits from all notes. How can I change this?

Jisha_B
Автор

7:31 why are my nodes not all straight? does it make it invisible attached to the object plane/background?

Dsm
Автор

I sort of hoped this will show how to create the animation for a specific tune, not a random noise. If you bring in a sound file, the sound spikes must be visible in one of many animation editors in Blender (timeline, graph, nla, etc) and that should make it easier to place the notes correctly.

Also, the camera animation could be automated, if you set it to track the ball movement and copy the relative position with a delay (delay part is important, else the animation will look weird)

ryumains
Автор

Oh WOW! Saw several of these on YouTube and fell in love.
The ones I saw on YouTube I now wonder if they were physical or an automation? Do you know?
Do you also cover making this Bender automation into a physical things?

Thank you so much for this video. I have subscribed and will watch the other tutorials.

jimw
Автор

9:09 There are a lot of musical notes. I'm tired of adjusting the color changes on the musical note material one by one every time the marble ball touches it. is there an automatic way to change the entire color of a musical note when the marble ball touches it?

Mac_Tavish-je
Автор

hi do you know how to make a tube version or a roller coaster track version... because for me i uses cylinder but the ball just bounce pass it without moving with the tube?

walkgaming