Peeking Out of Bounds | Elden Ring - Boundary Break

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Man I hope too many of you see that upload without the commentary lol. It was an error on my end sorry about that. But anyways, heres part 2 of the elden ring out of bounds content ive been working on. I hope fans of Boundary Break who havnt played Elden Ring arent fatigued by it, its just that this game was truly special to me. Plunked in over 200 hours already and I enjoy my role here on youtube more when I can cover a game im currently obsessed over.

Strike the iron while its hot they also say. Elden Ring conveniently is also a hit with audiences so that helps out a lot.. But yeah to those who are interested, I just beat the beast clergyman and the second form and before what i assume will end the game, I detoured to the Haligtree to explore that.

If this video tracks even half as well as the first one I will conclude all of this with a part 3 after a Region Break episode. It certainly interests me for example i want to look inside the second form of beat clergyman. So if thats what you want then just enjoy the video! I appreciate all of you who watched the video and took the time to read my thoughts.

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I’m gonna need as many parts as possible for this massive game. Love your videos man, keep up the good work

SappyMaragold
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The Lake of Rot seems to have a huge inaccessible area to the northwest that's usually obscured by fog. What's extra weird is that the map border up there doesn't have the hard drawn edge most of the map does, but rather fades out, as though it was erased in photoshop. Would be neat to see if there's anything actually up there.

CombStranger
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A few suggestions.

The moon during renallas fight.

Her egg.

How the great lift to the snow fields works.

Following one the dragons that fly into the screen.

Better views of the volcano

imaflymydroneatit
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Suggestion for part 3: following the path from The Capital down to Darkroot Depths as this is all connected without teleports.

stairmasternem
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In game there's an area called the "Deeproot Depths" where you can find what appears to be the roots of the Erdtree. On the map they seem to be well aligned, but I was curious if the roots you find and the Ertree itself are actually stacked on top of each other in the game world like the map claims.

Also would love the see a nice zoom-out of Farum Azula.

Hergotzer
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the thing I want to see most is a zoomout of the ruin-strewn precipice mini dungeon, which is at the very north of liurnia. it's such an awesome looking dungeon, you walk on these HUGE ruins and it gives such an incredible sense of scale, I really wanna see it zoomed out.

other than that, I'd love to see a zoomout of each legacy dungeons you haven't done yet. so, that's stormveil, raya lucaria, the haligtree (both segments if possible) and farum azula. you don't need to do leyndell since you did it at the end of this episode. volcano manor would also be nice, you kindoff did it last episode but it wasn't the focus.

I'd also like a zoomout of the other underground areas, deeproot depths and ainsel river (which includes lake of rot you can't forget about lake of rot). (and yes I just really like zoomouts). the arena of fortissax would also be cool, since it's like an area that's normally in the map, but it's also separate.

I doubt all of that is gonna make it in, but I atleast hope you do the ruin-strewn precipice zoomout. that area is so cool and I really wanna see it zoomed out.

Pascll
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A close up of the Prince of Death and his area would be cool.
You can find him through Fias Questline

corpID
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I'd love to get a zoom out of the Haligtree!

Eugenitys
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good content man, this series has gone on for a long time and ive watched almost every episode through the years.

Viirion
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Absolutely would love a part 3! You always find so many interesting things, Shesez! Love what you're doing, keep it up!

xzalkex
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6:53 Just guessing that if the crystals are meshed to be visible below the helmet, it may have been considered for use as a prop for use around the Academy, like a discarded helmet which had its crystals overgrow the whole interior.

almightypatty
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The Majula music is bringing back some sweet, sweet nostalgia. Gotta play everyones most hated masterpiece again. The bearer of the curse shall rise once more....Seek seek lest.

g_r
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A zoom out of the Lake of Rot area would be really cool, that's one of my favorite areas looks-wise.
There's also some lore about something that's sealed underneath the lake, so clipping the camera beneath it might be interesting.

UltimaPhoenix-dxkt
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Would like to see more in/out/around the Erdtree

JoCr
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I definitely put in a vote for seeing whether or not the entrance to the eternal city of nokron exists before being blown open by a falling star. It would be very interesting to see if the pit is just hidden under a large piece of land waiting for the event trigger

Luc_ienn
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We need to see way more of the underground! Especially how it connects to the overworld, and later game underground areas like lake of rot would be amazing

letskissnow
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This is such a perfect video, and really exemplifies what this channel is all about. I just beat Mogh last night and my first thought was "man it would be cool to see in that cocoon". Next day here you are. Appreciate your work making so many of our gaming dreams a reality.

BenMadsenPlays
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When you zoomed out from Bestial Sanctum it hit me how interesting it is that the Erdtree is always loaded in as a fully three-dimensional object and not just a giant billboard or something. It seems like it'd save a lot of assets to make the Erdtree into a billboard any time the player isn't looking directly at it, or moving around with the Erdtree in view. Instead, it's a MASSIVE, fully-rendered 3D object.
I wonder how many other assets are handled this way. Especially when I start to notice frame drops. It seems like Elden Ring could've been optimized a little better. But then again, I'm an idiot who knows literally nothing about anything, let alone something as complicated as programming and game development, so I'm probably wrong about that without even knowing it!

ObeyCamp
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Can you show a zoom out of Praetor Rykard's fight when he does his red sky move? I think that would look very cool from a higher angle

thegreatgramcracker
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Two things I would really love to see are zoom-outs of the arenas for Placidusax in Farum Azula and also Fortisax in the Deeproot Depths. Their arenas are separate areas from the main area, so I would love to see how they look! Also, the skybox for Fortisax looks very different than the skybox for the Depths so I would love to see that as well.

ParityS