This New Medieval Game Is BRUTAL - Kinstrife Combat First Look

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Hi, we're the developers of Kinstrife! The video outlines the combat system perfectly and we really dig the way the video is laid out - we really hope there's going to be more Kinstrife on your channel in the future as well with your new alignment of the channel!

It's also amazing to see all the intrigued and encouraging comments, that's always extremely motivating. This is also the first closer look into our combat system that's open to the public, so it honestly means a lot to see those reactions. There were also a bunch of questions and/or remarks that we want to briefly reply to:

- The game has a single player focus, local co-op is likely to come at a later point and online multiplayer is not in the plans for now.
- We first focus on PC, but if things go well we hope to port to consoles.
- In addition to combat, Kinstrife will also have an RPG & mercenary sim gameplay part, where you play as a wandering knight, building up your retinue, fortune and fame. You can see WIP footage of that in our announcement trailer on our channel.
- We're focusing on smaller scale battles for a start, with battle size of 100 (at 60 FPS on high end hardware), as physics-based animation is very resource intensive. There are still many ways we can optimize so this number will probably increase considerably in future
- Besides keyboard & mouse, controllers are also supported.
- Grappling is something we'd love to tackle (hah) later on, though you can actually throw, trip etc. opponents already in the current state - though not really intentionally yet.
- Our physics-based animations are definitely a work in progress and are improving steadily. Locomotion and balance are some of the hardest things when it comes to physical animation, so those will definitely continue to see improvements.

Thanks for everyone's kind words and support, we honestly appreciate it!

Kinstrife
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We really are in the era where we are most excited to see indie games than Triple A games.
Same as Manor Lords, I can't wait to play Kinstrife!

MrSwallows
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the game does excite me for being a physics combat game that isn't just a joke game for once.
If they can make the walking look slightly less janky and maybe implement some grabs or trips or something to do when you get tied up(if that's not already a thing) then this is gonna be really cool

Kyuschi
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This game feels like Exanima but over the shoulder.

rafaellogana
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im really impressed, the devs seemed to have worked really hard on this combat system, i agree with you at the end, i don't think this will replace M&B but just be a slightly different experience

ShadoSpartan
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Manor lord + Kinstrife + Bannerlord = THE PERFECT MEDIEVAL GAME

Milk_
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That BONK with the mace on the helmets sounds so satisfying. Wishlisted, this looks great.

jon
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the obvious next step is enemies begging for their life when disarmed or wounded. as it seems weird when an enemy with no hands keeps fighting. but i dont know if that should be in a video game.

Thetb
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Really looking forward to this! The two devs are also former Warband modders.

tylerpowers
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I really like the DONK sounds when your mace connects with the helmets.

platt_mallar
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Strat upload? W

Just watched it and I think I'll be hooked on any videos you could potentially make out of the game once it releases... Hell, I'll probably get into it myself! Thanks for bringing this to my attention man

ChunderAsunder
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360 degree is what all star/up, down, left, right systems should be.
Also, FUCK THEY DID ARMOR RIGHT.
I hope grappling is actually a possibility.

RabidPancakeDisorder
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This ain't no game. This is combat, just pure, brutal and beautiful combat

BlackPlatino
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Wow, didn't know you could vary speeds, power, and true 360 attack angles! I REALLY hope they can polish it up because that will be so new and refreshing from just the traditional 4 or 5 attack zones and hitting a button for either a fast or power attack. Can't wait for more news!

Griff_Gaming
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Great work Strat! Looking forward to the improvements this dev team is certain to make!

knightfall
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Recently started HEMA, and this game is literally fueling that video game urge for swordfighting.

gaben
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No way. I’m so glad about this. I love your channel and have been drooling over this upcoming game for ages. This crossover is like something from an actual dream. I love the new footage aswell. Thanks Strat!

Peter-Slash
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Truly impressive! The pierce strike that gets stuck in the opponent but allows the opponent to still attempt to strike in insanely impressive.

MikeMB
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If this game and half sword progress as well as intended, they gonna be great competence

Darelli
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Finally, a game that does the various melee combat forms developed over years justice

Idea for new series: Using real life techniques in medieval combat game :D

Would be a banger

beafraidofinsectattack