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3D A* Pathplanning Algorithm implemented in Blender with Python

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Randomly created 3D Map with automated Start to Goal optimal Path finding Algorithm (A*), Path Smoothing and Animation
Timing:
Heuristic: 0.005s
Create World (Blender): 0.561s
A*: 0.090s
Path Smoothing: 0.017s
on a MacBook Pro i5 2.5GHz with Blender Version 2.69
Timing:
Heuristic: 0.005s
Create World (Blender): 0.561s
A*: 0.090s
Path Smoothing: 0.017s
on a MacBook Pro i5 2.5GHz with Blender Version 2.69
3D A* Pathplanning Algorithm implemented in Blender with Python
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