Bethesda Just Gave Us a HUGE Update on the Future of Starfield

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Today we talk about some of the recent news and updates around Starfield.
Timestamps:
00:00 – Intro
00:30 – The Escape DLC
05:07 – Paid Mod Ripoff
06:47 – Starfield Update
07:12 – New Land Vehicle
10:55 – Major Shattered Space Details

The Mods:

REV-8-Pro (Standalone):

M12B FAV (Warthog) (Standalone):

X-34 Landspeeder:

Sources:

Shattered Space Impressions:

Author - DisgustingBliss

Author - xxFletchLivesxx

Author - SimonsFrame

#Starfield #Bethesda #StarfieldUpdate
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I think the game needs ultra rare location spawns on planets that have exciting rare items like outpost modules and decor. It would make exploration have a purpose.

mblair
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The horror aspect of the DLC could be a good thing. There were some creepy moments during the Vanguard questline with the terrormorphs which I thought was some of the most engaging content in the game.

clrewrn
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I used the free 1000 credits from Starfield to get Bards College Expansion on Skyrim for free instead 😂

criticalthink-fdbz
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A non clickbaity title from Juicehead <3 <3 <3

GalahadK
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The rover isn’t about blowing you away, it’s about drastically speeding up planetary exploration. For me at least, it’s finally playable

streakingclothed
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I’ll never understand the value proposition behind these in-game creations. A single quest costs 500 credits, or about $5, while the entire base game is $60. That means a single quest is nearly 10% of the price of the full game, which is even more baffling when you consider that the Shattered Space expansion pack will be around $30. How can a single quest be worth $5 when an entire expansion costs $30?

It gets worse when you see cosmetic enhancements or minor DLCs, like ship modules, priced at $5 as well. This is starting to feel like what Maxis and EA did with The Sims, where every little addition adds up. To get a decent amount of content through creations, you’re looking at spending hundreds of dollars, while the base game itself is only $60. The whole pricing strategy just doesn’t align with the value offered.

I might support this if, a year or two down the line, they release a "Best of Creations" bundle for $30 that includes 20 creations. That’s something I could get behind. But selling single quests for $5? I know it’ll appeal to some, but honestly, this feels like an egregious ripoff.

doctormoobbc
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I’m not being funny, but these quests should be added into the game for free. But Bethesda should pay the creators to use them. If they want people to play the game then they need to actual invest in it properly.

sovkhan
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I spent years watching your Stafield videos hyped about Starfield hoping it would be amazing, then Starfield came out and died in less than 2 weeks and I never touched it since, now I am still watching your Starfield videos like it's a distant hope

BlackBirds
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I would make a DLC that would make us build our own company becoming CEO that could rival Ryujin or create a space empire taking over systems for our faction as emperor

bluedragonstudios
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My biggest problem with Starfield was the fact that exploration was boring so yeah this does nothing for me. The procedurally generated POI’s just flat out suck. We love hand crafted things to go explore. Not even the worlds with cities have much hand crafted exploration. That is everything to me as a Bethesda fan.

CyaSpaceCwboy
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I agree. Paid mods should require a Bethesda seal of approval. That wouldn't guarantee it's worth buying but at least it will provide some security. You should also have a limited time to return a mod purchased accidentally - even if it's a 5-minute return window.

martyk
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Stop buying overpriced quests. It just gives them incentive to keep doing it.

harvbegal
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A few things about the Rev-8 that some may not know. If you are overburdened you can drive in the Rev-8 without incurring the penalty you experience if you are walking. It also lets you fast travel to your ship if you are overburdened, which I find to be the better benefit since if you have the personal atmosphere it makes being overburdened less of an issue. Also, you can use the blaster on the Rev-8 to harvest solid resources.

jgrdgon
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I love the spooky & creepy space stuff. Some of my favorite parts of Starfield were the creepy locations like derelict ships, alternate dimensions, etc.

Give me more space horror in Starfield!

briancarter
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@6:12 saw that coming. Players whine about mods not being profitable or rewarding for modders, so it get's monetizable and then instead of mods actually getting better or modders being rewarded, the bottom feeders scramble like cockroaches onto an old pizza. Suddenly every script kiddo, github lurker and open source ripper is pushing shitty mods, asset flips and copy/paste superfluous spam. That's your venerable free market for ya, folks. When it's this easy to push out garbage and get paid, you're drowning in a flood of lame cash grabs and outright larceny. At least when mods were free the only motivation was creation and not $$. Indy studios and artists and more prevelantly corps fall to it so why should the common rabble be any diff?

holdencolfield
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I wish I liked Starfield... but I love your videos either way Juice.

numenthehuman
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As a creator myself, let me just say it's just going to take some time. I know a lot of creators dip their toes in by making some small things first then have more ambitious projects lined up behind them (myself included). Kinggath's team is amazing, certainly the most high quality stuff, but they were also in the program quite early and have a veteran group of developers. I'm sure over time we will see larger projects that feel like good value for the money.

divine-
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That little vasco tap on the side of the buggy is a Nice touch

joeboland
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They should focus more on space stuff... I'm talking about alien stuff... Imagine a creation about an abandoned ship that has terrormorph eggs on it. Be something like the alien 1 movie.

TruthHurts
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Given the poor public opinion of Bethesda at the moment, selling cut content back to us at $5 a pop is a ballsy move!

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