The REAL Minimum Spec 2024 | Star Citizen

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What do you need to run Star Citizen in 2024? What are the minimum requirements? CIG's own list is wrong, so these are the real minimum specs! We're talking CPU, GPU, RAM, SSD and we also talk about laptops!

LINKS TO ORIGINAL VIDEOS (and some extras):

CPU:

GPU:

RAM:

SSD:

Laptop:

Cloud Gaming:

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#StarCitizen​​ #SpaceSim​​ #PCGaming​ #Squadron42​ #S42
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It feels like for CIG : If it runs the game, it's minimum specs...

amineabdz
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I can highly recommend everyone turns of the "extra" TSR on the console: r.TSR -1

This turns off the ghosting you see on doors opening/closing, door handles, moving objects, the ground when tessellation is applied and leaves upscaling enabled. At least, that is my experience.

sjoer
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Excellent video thank you. I have been helping people with their specs since I started gaming and now whilst playing SC. I will now be sending them here when they have lots of questions from now on.

DavidYouTubeUK
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the amount of time and work put in to test all those specs... damn man ! thank you !

Alkyps
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thank you Tenpoundfortytwo your interview with me made my family ROFL :D
if you wondering i was the swedish guy you talk to outside before the opening "i like Mineiiing" hahaha watch if after and me and my pals LOL so hard :D
PS: thank you this you do is importent for the game

aventus
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I play sc with my friend and he runs the game on a i7-3770, 16gb ddr3 and a 1650. We dont go to cities or microtech forests

EXRAY
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Really valueable Video you did! Thank you a lot!

helmutk.
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I love your content about SC!
To many times I keep seeing comments about how SC needs a new beast/NASA PC to play.
I can't help but respond with my specs I have been playing with since 2016 in order to counter those comments.
I don't know how it stacks with what you are saying, as I don't follow hardware in depth.

Asus M5A99FX Pro R2.0
AMD FX8350
24 Gig DDR3 ram
Standard SSD, Samsung 960 EVO
RTX 2070 Super (installed in 2020)
Runs at 1440p on high settings. Frames do drop just below 30 once in while in major cities.
Its all air cooled, and no tweaks to hardware.

I did upgrade to 32G ram recently, and it made it a little bit better. But more recently I discovered my ram has been choked down to 800mhz this entire time. Not sure why, and haven't investigated it. Might be from using 4 ram slots.

The 2070 is over kill, but I play on a large TV, and a GTX 1060 couldn't push 1440p for a better picture on a large scale.

A few things that stand out to me about users PC's. The amount of bloated software some have installed is crazy. Does someone really need 7 different audio programs.
Some of these peoples play/work areas are nasty. Food, drinks, hair. Makes you wonder what their vehicle looks and runs like.
The hodge podge of misc parts some have in their systems and trying to make it work.
When is the last time they did a restart? Not an on/off, as I have discovered that has a different effect.

I take good care of my machine, have only the essentials installed to play games, and I restart it just before I play SC. I noticed a difference with reliability and performance after a restart.

Because of the many false comments about SC having huge hardware demands, many who believed that, avoided SC, only to discover that they can run it (8 out of 10 times), after I talk to them. And I have talked to more than a couple dozen.
I have seen the "needs a beast/NASA pc" comment about a dozen times since the recent SQ42 video hit YT.
Just more of the false info about this project that too many believe.

festersmith
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Thank you as always for delivering content to us despite being in-line at Citizencon.

KabayakiSauce
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I can't believe CIG disabled support for all upscaling at 1080p (and all resolutions below) in 3.24.2. An absolutely absurd decision to say the least. I've never encountered another game that implements upscaling tech and then puts a hard limit on what resolution you can use it with!

sillothian
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It feels to me that this is a great benchmark for those who play solo. Once you get into an org and begin doing org made content as many of us do in large scale battles, the specs would be most likely double

nypctechman
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I run on a Ryzen 1600, 16 gig ram, gtx 1070 ti, and of course ssd, but I always felt I was running it well within a minimum spec. I haven't had great issues tbh. That said, I haven't gotten around to try 3.24.2 yet, but I was running the previous patch just fine imo. Running around NB, flying about, landing at space station, just doing stuff, hasn't noticed it being particularly bad. Not buttery smooth and great, but well withing what I would view as a minimum.

vonklinkenhoffn
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Thanks bro this answers a few of my questions regarding my newly bough MSI RAIDER GE76 i9 laptop. I will be getting it next Tuesday

strife
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Using ryzen 7800x and 7900xt 20gb and 64 Gigs ram....20 - 40 fps...no idea what to Do

Alexux
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i posted in the last video, will post kind of the same:

CIG: " If our servers run at 5fps so can you!" there is your minimum specs.

ViniciusConsorte
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My son plays with a Ryzen 3600, 980Ti and 16gb on an SSD @1440p with upscaling. Totally playable. Also my other sons Laptop with Ryzen 5600 and rtx 3070 plays really nice @1080p with upscaling.

Wind_Lord
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Love your work. Thanks for providing IT nerds like me quality content.

A question though - is the screen tearing in the first clip with the 2nd gen i7 not vsync related? Quality looked okay just seems impaired by a lack of vsync.

jossdoggett
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Thanks for the consistently great analysis, TP42

Jamie-
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I have a ryzen 7 7700x and an rtx 3060 my game is barely playable. What am i doing wrong

paulcolella
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I played on my VR dev rig for the longest time until just over 2 years ago on a i7-3770k 16GB with a GTX980ti on 1920x1080p with a sata3 SSD. RAM is huge and you don't want windows leaning on your page file hard because it puts some of the game there too and made it rougher. It uses your SSD as cache eating its write life faster and some thermal out under constant write loads like that making read performance also suffer so your whole system can bog down. I say don't even bother without 32GB RAM but I'd say 64GB for a buttery smooth stable system especially for bigger screens. It was playable outside cities and the big ship shows but once those beautiful clouds got more abundant including the station gas clouds I lived out of I had to upgrade.

My newer WS is an I7-11700k 64GB with nVME SSDs and a 3080ti 12G running 3440x1440p and is 50-60 in cities even on the ship show floor with the Polaris or 890j and 60-90+ everywhere else sans one spot in Hurston. In Arena Commander if I unlock my FPS sync limiter, I can hit ~150 FPS on the Dying Star and Broken Moon levels so I expect SQ42 to look nice. All settings default high including the clouds.


No matter the system don't just throw any RAM kit in that works. In the fine print of your CPUs memory controller notes and motherboard chipset guide it may note some of these dual memory controllers have to slow down to use 4 sticks of RAM via a multiplexer chip and 2 slots are direct full speed without the multiplexer inline when using 2 sticks. Sometimes putting in more RAM or in the wrong slots can lower your FPS and benchmark scores.

eltreum