Making the Leviathan Axe In less than 10 Minutes In Godot 4

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Who doesn't love the Leviathan Axe from God of War? With the recent release of Ragnarok I wanted to have a go at recreating the throwing and recall abilities of the axe within Godot 4. Hope you enjoy the video!

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An in-depth explanation of the character model's implementation would be awesome. I love your style of video-editing and I think it would just ba all around useful to everyone.

demian
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great video, as usual :D I do love having tutorials explaining how to implement mechanics from established games

flamelizard
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Brilliant stuff. I'm sure I'm not the first person to say this but I do consider you to be the "Brackeys" equivalent in Godot after seeing these high-quality and easy to follow tutorials that cover so much breadth of the Godot engine. You're doing awesome!

merthyr
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Wooah! Buddy you are doing some amazing advance mechanics. Love your tutorials, helped me in creating some extra in my game with godot.

yogendramanawat
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Even if it's not the point of the tutorial, this is a very good tutorial for just general 3d character implementation and workflow. Learned a lot

ohafomob
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Always excited when i see a video of yours in my sub box <3

NycroLP
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Sweet!!! I've been looking for Godot tutorials for a while now. This is really helpful.

timi_t_codes
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Godot 3 does actually have a set_as_toplevel() function, 4 just exposed it in the inspector.

ettiSurreal
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This is great! I need to try this too sometime soon to get more familiar with Godot! :D

TechnicJelle
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It was short but I haven't seen a better or faster explanation/use case for curves in godot. So many ideas for how to juice up stuff with those

birdboys
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You've got a new subscriber ! I plan on starting game dev with godot and your channel is so good thanks

afrodevil
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Meanwhile the most life changing feature (for me), Top Level, is mentioned so briefly I can literally blink and miss it. Felt like getting an achievement :D

loupax
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absolutely amazing and I insta subscribed and liked this video. Please do more videos like this. Any topic is good enough. Even editing animation in Blender and exporting it in godot or making a state machine. Or working with the new IK system in godot.

sanyi
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that top level tip! 🤯 Never knew about it

_gamma.
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That's pretty cool! Subscribed.

Funny that Youtube categorises this as "Unreal"

bitbraindev
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Cool video! I think it would be more interesting if you added the animations for the impact when its recalled and the axe struggling to unstuck. Those really gave personality and a great feel to god of war axe

NotherPleb
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bravo. so much info. thank you. yes, a character tut would be so helpful. I can't figure out how to add custom animation to the animal ayer that comes out of a glb import.

dbatdev
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Please do multiplayer tutorial you are my savior if you do this!

xenapibe
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Good video had to convert it into godot3 for my project

Ping_playz
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Really cool. Would like to see a more in depth tutorial.

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