TWINMOTION 2020: LIGHT & VOLUMETRIC

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Lights and Volumetric have been updated and improved in the new version of twinmotion 2020, today we would take a look at these improvements.

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TWINMOTION 2020 WALKTHROUGH

TWINMOTION 2020 - DEPTH OF FIELD

TWINMOTION 2020: MATERIALS & DECALS

Twinmotion 2019 - FAQS

TwinMotion 2019 - BIM Motion

TwinMotion 2019 - Basics

TwinMotion 2019 - Basics Extended Cut

TwinMotion 2019 Tutorial Teaser

TwinMotion 2019 - LiveLink [Revit]

TwinMotion 2019 - Working with Objects

TwinMotion 2019 - Working with Materials

TwinMotion 2019 - Working with Decals

TwinMotion 2019 - Construction & Flags

TwinMotion 2019 - Camera Basics

TwinMotion 2019 - Path Tool

TwinMotion 2019 - Measuring Tool

TwinMotion 2019 - Phasing

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it's cool even flood driving road can do that. nice tutorial. Thanks

jerrymanuel
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Cool! Is it possible to load ies photometric files? What about the announced RTX feature?

gabrielegelfofx
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Great content!!! is there a way to animate lights? like projectors that are swinging across the sky??

alainbernoty
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nice tutorial thank you... however the lights of the cars are a bit fake.. hope to improve it in next version

georges
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Awesome video....
By d way how to make car tracks on snow

carvingtheway
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I use haze and nothing happenend.What is wrong?I use smog effect and nothing happened.please tell me why?

peter
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Nice video, but I liked better global illumination in tm 2019, 2020 is too bright, any help. Barely see stars, regards

josereciosba
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I tried Twinmotion 2020 in VR on my 2080Ti powered gaming computer & although the VR worked fine in Low & Medium graphics settings there was major issues in the High & Ultra settings when the real time ray tracing kicks in. The left eye rendered the entire scene, attempting ray traced reflections etc. but with some weird glitches. The right eye on the other hand rendered predominantly black with just some bright highlights where they were supposed to be. It's like Twinmotion or just the RTX standard in general can't render a real time ray traced scene twice simultaneously for both the left and right eye. Has anyone else experienced this or is it just me? Thanks in advance. For those interested & for comparison the Materials Room demo scene I tested in VR ran buttery smooth in both High & Ultra settings at full screen in 4k.

Charlie_Fucsard
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which system? you are using? can you tell me? specifications

iftikharmalik
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Hi, How i can on cars's headlights

jasim
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hi, Can we use the light when the sunlight is at (daylight : 12:00). I can use the light only at night.. I want to use lights on the noon

MrReactric
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How to make real materials
In different directions . UVW

raoufhamdi
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...Has anybody besides myself notice how The Parallex Shifts in this latest version of TwinMotion?

moshehyahcoo