Elden Ring is the Wake Up Call the Gaming Industry needs

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Elden Ring is a total outlier in the modern gaming industry, and because of that, it feels like a wake up call the industry needs. I can't quite put into words how incredible this game is, so I thought it'd be the perfect game to base the first video in my 'branch out effort' on!

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MAJOR thanks to the following Patrons for their extremely generous donations!:

SifiKILLS and Koga - A tier that doesn't even exist above ICONIC ONE, thank you so much my friends!

ICONIC ONE:
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PRIMORDIALS:
Momo Kawashima
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GRAVEMINDS:
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Timestamps:
0:00 - Intro
0:59 - Elden Ring Vs. Modern Gaming
6:02 - What makes Elden Ring is so special
19:03 - Outro

►►Thanks for watching guys!
#EldenRing #EldenRingReview #Gaming
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I hope you guys enjoy, and thank you for checking this video out! Obviously it's not Halo, and I get that most of my subs found me through Halo, but my plan for this year is to fully branch out to the point of not being solely reliant on Halo for content anymore (for obvious reasons lol). Still gonna be covering Halo, just wanna do loads of other stuff too, so any support is greatly appreciated! <3

HiddenXperia
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Amazing video, man! Love your insight on From Soft titles. Your knowledge of video games extends beyond Halo and it's good to see you branch out. Might not pay off immediately but it will!

TheActMan
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The reaction of EA/Dice employees to the success of Elden Ring should tell us all about the problem with the gaming industry. Lazy, complacent and envious people are prevalent in the industry. People who don’t care about the art, just the business.

I’m not a FromSoft games player but I appreciate them and what they’ve done with Elden Ring! I hope other companies follow their example.

Edit: This was a great video Luc. I’ll watch literally anything you post, so don’t be afraid to keep branching out with your content!

HeWhoComments
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Pointing out reusing assets being a good thing is actually really nice since you're completely correct about it creating a sense of nostalgia, comfort and a bit of meming with them. I remember playing all the Yakuza games and seeing the familiar finisher and NPCs doing the same animations kept the games grounded to each other. Even in it's latest entry. I really appreciate seeing them.

Nep_Draws
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Really loved how Fromsoftware achieved where they are now. I remember way back on DS3 and Sekiro where some people are mocking Miyazaki for being a one-trick pony. Oh boy, as ironic as it is now, they didn't know how far a one-trick can goes if it hone itself and his craft into mastery of an astounding level.

naknampucha
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I’m super happy to see you make a video on this! You make high quality videos and it’s cool to see your view on this game

Tani_Tuna
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ABSOLUTELY love that your reaching out it may be a tough viewership at first but if you keep going I know you will grow exponentially!

zestaworks
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Great video to start branching out Elden ring is an amazing game

smilingchief
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The quest design in this game such a refreshing experience compared to the entire industry. The last game that did something like this for me was Morrowind with its limited fast travel and no map markers

skywalkeradam
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This was such an amazing first branching out video

slatedragon
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Thanks for keeping your Silent Shadow intro

TheWagenaar
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at 8:09 I think it also makes going back to older games easier. Because you are already used to the, "feel" of the game.

masterchiefcarlos
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Stumbled upon the video right after finishing the game and doing some clearing before jumping into NG+ for those extra endings. The game has a sense of scale and discovery like I haven't had in years. You are done with the first already massive main area and you're received by a sprawling landscape with a lake and landmarks in the distance. It's like you reached an area and you think "well, this is it right?" Royal Capital, baby!" and no, then you unlock another one and another. Suddenly you realize there is an ENTIRE second map and then the map actually had even more to uncover and it feels immense. (I don't wanna be spoilerish but the game clicked for me after discovering a certain elevator that took me down to a certain Eternal City. That area has one heck of a beautiful and elegant boss fight -not necessarily hard- and it shows you don't need graphics when your entire vision is this strong.) Also, props to Caelid for being the material of nightmares. Oh, and the jump button added a verticality only surpassed by Sekiro.

GloriousLight
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Great video! I think branching out like this is probably smartest move you could've made. Putting all your eggs into the Halo basket just isn't the best idea.

really hope Elden Ring starts a "trend" of letting game developers give unique identities to their games and refine them like you said (really the way it should always be). Part of me thinks the people in charge will take the wrong lessons from From's success though, mainly just taking features from ER and shoehorning them into their own games. Not that wouldn't improve games like Assassin Creed though

SamuriLemonX
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Havent even watched the entire video yet obviously but I most certainly agree with the title. Glad you branched out my guy

challenjour
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Nice to see you branch out into the Souls section

nekura
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This is the hallmark of a new golden age. We’re going to get new, familiar, games coming out and bringing back the roots of the PS3/360 era. We gonna get a new Dead Space, let’s go.

Pinkmusak
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6:30 could not agree more, first time you and i agree

smitty
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The algorithm brought me here, your words of insight entertained me, here I shall remain... also the fact you chose the waifu ending was a bonus tick-tick 👌

JestaSaint
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I had my friend buy elden ring but he refunded it after about 30 minutes and said it was the worst game along with dark souls and bloodborn. The reason for this? Getting parry’d in a corner by 5 guards. Yep that’s all it took.

foozoi