How to Use Necropolis for EASY Currency With NO Crafting Needed

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TIMESTAMPS:
00:00 Introduction
01:58 Why Specific Strategies Fail
02:38 Basics of the Lantern
06:08 Devoted Modifiers
09:24 Haunted Modifiers
12:03 Atlas Points to Take
18:26 Embers and When to Use Them
21:25 Corpses and What to Do With Them
24:26 Final Thoughts

Music Used:
Path of Exile Soundtrack

#pathofexile #necropolis #currency
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If you left early because the league mechanic was confusing or didn't seem worthwhile, the new updates have MASSIVELY increased how good the crafting is (meaning the corpses are now worth money) and have adjusted the difficulty / reward of the base mechanics themselves. Definitely worth another shot if you gave up early!

BigDucks
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I put "Accompanied by a Map Boss" on the highest density/most common pack....that was an interesting horror movie/map

Malchazar
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I got lucky yesterday morning and got the 4% divine orb modifier on a white map. Left that map with 8 divines. It was wild. Makes me a little sad to hear they made it less likely to happen again.

Edit: I just thought I'd point out I didn't rat or frog the enemies or anything like that. All I did was put it on the highest pack density mobs in the map.

caseycoker
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Everbody is printing divines while I ran out of alch progressing my atlas...

odjob
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Best necropolis explanation video!! Thank you!

dmak
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Funny how much an improvement it is using actual tabs instead of a 1-off UI

TreesPlease
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Easy to understand and very helpful information. Thank you from a POE beginner.

jsominsky
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GGG: We want new players in Poe
meanwhile, new players need a doctor dissertation to understand the fukin crafting let alone other shit in the game, not to mention other mandatory stuff for checking trade prices and so forth.

sandi-zli
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The tip on the gems for the packleaders was so good I just tried it. Thank you

chrisjie
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One of your best POE-videos. A very well structured explanation of the league mechanics which helps a lot to use them optimal.

riverstomp
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this was the video i was needing. Definitely looks to be a fun mechanic with the tweaks! makes me glad i went RF chieftain for rez caps! 🙂

bryansans
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Honestly as far as the additional projectiles go, sometimes it wouldnt be bad toa ctually force additional projectiles due to the fact that even number can simply just miss u

philophobic
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I'd say probably don't spec haunted until you actually see the market change, have all the currency already to build a tanky boi that can mitigate most of the haunted modifies, or have a good amount of maps/currency to buy maps in case you come across too many haunted mods that will brick your map.... otherwise you're making maps harder on yourself while farming in the *hopes* that the market will reward you (if you can get through them).

nethstar
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I took the keystone that randomly gives hanted mobs on map instead of choosing haunted mods using alflames and stuff. I am living my life happily

masudalimran
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Gemlings can drop exceptional gems as well, I got an empower in white maps.

John-vxv
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They removed the ailment reflection mod (and a couple others) thank god

snoofos
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I'm new and the more I listen and watch i'm just realizing they're masters at decorating/disguising grinding and gambling. You're customizing your mobs with drops you get to increase/change what else you get. Is this really the way to keep things interesting? So many layers to mob mechanics...

IAmJonesty
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Idk I’m been trying out the first keystone with a lot of extra backside 8 mod maps and adding as much pack to the map and been getting 14 - 20 corpse per map

justgowithit
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I had "% chance to drop 2 chaos" last night in the last area of act 5. I had a total of 21 chaos drop in that 1 run lol 😅

kirtasaurusrex
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Got a Tab from seer in act 7. Never saw him since

veritaseru