Footwear Mesh Displacement with Image for Rendering & 3D Printing

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Overview of Displace Modifier and Vretex Groups in Blender. Intended for RMIT U ID students, the recording is a general overview for students in Footwear Studio.

The model is from Gravity Sketch VR and was imported into Blender for mesh displacement with MetaBall image = React shoe texture

Note: Low-quality production value.

00:00 Intro to Displace Modifier
00:54 Choosing B&W Image for Displacement
01:52 Adding Subdivision
04:00 Weight Paint
06:30 Displace Modifier
07:06 Adding Texture
07:54 Editing the Displacement Modifier
08:03 Adding Vertex Group from Weight Painting
10:35 Smooth Modifier
11:13 Adding more subdivisions
12:18 Editing & Adjusting Weight Painting
14:50 Adding foam material for visual effect
16:40 Exporting for 3D Printing
17:20 Slicing for 3d Printing.
18:10 Examining the slice layers

Shoe and footwear modelling in Gravity Sketch, Blender and Rhino Grasshopper for 3d Printing on Bambu Lab X1C printer
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