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SIGGRAPH University : 'An Introduction to OpenGL Programming'
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Course: An Introduction to OpenGL Programming
Speakers: Edward Angel, University of New Mexico
Dave Shreiner, ARM, Inc.
00:00:00 ------ Welcome and Course Introduction
00:00:00 - 00:00:10 Welcome
**** 00:00:10 - 00:01:55 **** S2013 intro, app, review **** EDIT OUT ****
00:01:55 - 00:07:35 Course Introduction
**** 00:07:35 - 00:07:50 **** Question Check **** EDIT OUT ****
00:07:50 ------ Evolution of the OpenGL Pipeline & Related APIs
00:07:50 - 00:22:00
**** 00:22:00 - 00:22:20 **** Speaker transition **** EDIT OUT ****
00:22:20 ------ OpenGL Application Development
00:22:20 - 01:07:02
**** 01:07:02 - 01:07:15 **** Speaker transition **** EDIT OUT ****
01:07:15 ------ Shaders and GLSL
01:07:15 - 01:41:00
**** 01:41:00 - End **** Session end **** EDIT OUT ****
00:00:00 ------ WebGL Demo
00:00:00 - 00:02:14
**** 00:02:14 - 00:02:47 **** Speaker transition **** EDIT OUT ****
00:02:47 ------ Transformations
00:02:47 - 00:30:35
**** 00:30:35 - 00:30:48 **** Speaker transition **** EDIT OUT ****
00:30:48 ------ Lighting
00:30:48 - 00:44:44
**** 00:44:44 - 00:44:59 **** Speaker transition **** EDIT OUT ****
00:44:59 ------ Fragment Shaders
00:44:59 - 00:51:31
**** 00:51:31 - 00:51:51 **** Speaker transition **** EDIT OUT ****
00:51:51 ------ Texture Mapping
00:51:51 - 01:15:15
01:15:15 ------ Resources
01:15:15 - 01:18:00
01:18:00 ------ Q & A / Demos
01:18:00 - End
Speakers: Edward Angel, University of New Mexico
Dave Shreiner, ARM, Inc.
00:00:00 ------ Welcome and Course Introduction
00:00:00 - 00:00:10 Welcome
**** 00:00:10 - 00:01:55 **** S2013 intro, app, review **** EDIT OUT ****
00:01:55 - 00:07:35 Course Introduction
**** 00:07:35 - 00:07:50 **** Question Check **** EDIT OUT ****
00:07:50 ------ Evolution of the OpenGL Pipeline & Related APIs
00:07:50 - 00:22:00
**** 00:22:00 - 00:22:20 **** Speaker transition **** EDIT OUT ****
00:22:20 ------ OpenGL Application Development
00:22:20 - 01:07:02
**** 01:07:02 - 01:07:15 **** Speaker transition **** EDIT OUT ****
01:07:15 ------ Shaders and GLSL
01:07:15 - 01:41:00
**** 01:41:00 - End **** Session end **** EDIT OUT ****
00:00:00 ------ WebGL Demo
00:00:00 - 00:02:14
**** 00:02:14 - 00:02:47 **** Speaker transition **** EDIT OUT ****
00:02:47 ------ Transformations
00:02:47 - 00:30:35
**** 00:30:35 - 00:30:48 **** Speaker transition **** EDIT OUT ****
00:30:48 ------ Lighting
00:30:48 - 00:44:44
**** 00:44:44 - 00:44:59 **** Speaker transition **** EDIT OUT ****
00:44:59 ------ Fragment Shaders
00:44:59 - 00:51:31
**** 00:51:31 - 00:51:51 **** Speaker transition **** EDIT OUT ****
00:51:51 ------ Texture Mapping
00:51:51 - 01:15:15
01:15:15 ------ Resources
01:15:15 - 01:18:00
01:18:00 ------ Q & A / Demos
01:18:00 - End
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