The BRUTALLY Honest Forza Motorsport Review

preview_player
Показать описание
A very honest gameplay review of the upcoming Forza Motorsport 8 - Microsoft's answer to Gran Turismo 7.

╔═╦╗╔╦╗╔═╦═╦╦╦╦╗╔═╗
║╚╣║║║╚╣╚╣╔╣╔╣║╚╣═╣
╠╗║╚╝║║╠╗║╚╣║║║║║═╣
╚═╩══╩═╩═╩═╩╝╚╩═╩═╝
...or I clutch-dump your car!

______________________________

Get My Sim Racing Gear Using These Links (and help support my poor life choices!):

● MOZA Racing

● FANATEC

My Exact Gear:

●Heusinkveld Sprint Pedals
●Next Level Racing F-GT Elite
●Next Level Racing GT Elite

_________________________________
Рекомендации по теме
Комментарии
Автор

I never understood why games like forza dont invest in leagues, teams, seasons, practice and qualifying sessions, you know, feel like you're racing for a purpose.

EduFirenze
Автор

I'm sorry but I can't get over the fact they advertised this game as being "The most technically advanced racing game ever made", "Built from the ground up" to then release this lol

ShadyPaperclips
Автор

I played every single Forza ever made and this one just screams. Gran Turismo. I really don't like the leveling system. I was looking forward to this game but that completely makes me not want to play it because it's such a grind.

zollotech
Автор

Thoughts to fix progression: What if ‘time driving cars from a certain manufacturer’ added car xp multipliers to that manufacturer to speed up progression? I think this would encourage players more as the grind gets easier based on the time commitment to a manufacturer. Also, going into a new manufacturer would be seen as an investment in making it easier to get more cars levelled down the road. (I don’t see forza removing the feature, but I think this would at least make the game less of a grind)

williamgersteling
Автор

In the state gt7 is in at the moment, this will have to be an atrocious game not to be more enjoyable

rideorfly
Автор

Nobody is mentioning the 2 things I miss most about the old school racing games. Great music and Urban tracks. Think about why the music in this review is mostly from Ridge Racer and GranTurismo. I know alot of people dont care about that but, These companies are making big deals about there graphics. Real life race tracks are not made to be pretty. That is where city tracks came in. Especially since most of these games share the same tracks, and have been using them for 30 years.

carlrhxphn
Автор

The fact both you and Digital Foundry are using Ridge Race Type 4 music speaks volume for how much we need a remake :)

cedric
Автор

I am surprised you only have 129K subs, I thought you had like 1.2M, keep the good work man

patrick_
Автор

Finally a review I can trust from someone actually into the genre

naterod
Автор

Ai is most important to me. I don't have time to join a league and set up a whole schedule around it and most online lobbies are a crap shoot so I usually stick to single player racing. The ai in this game reminds me of a crap shoot online race where the front of the pack can be legit good and the midpack on back has you wondering if the drivers actually have a license to drive. I understand it is not a sim but I like to work for my positions and try to have clean races. It's an immersion thing for me.

lundiboy
Автор

Giving access to the fastest racecars straight away ruins the game

TheFossburger
Автор

Fair enough. Personally I enjoy the career mode. Driving the slower cars feels great but you're spot on about the race cars. They are my biggest grip and definitely seem overlooked. Its tough going from ACC and iRacing to a game where aero feels like it does nothing.

GeorgioSubs
Автор

Seeing the car progression system, is honestly like seeing something I'd usually do (I do play some sort of RPG too), so honestly I don't really have many things to say on that, instead I'd be happy driving a car stock, than every time I see a car, I'd upgrade it immediately

horizon_angel
Автор

Totally agree with you on the out of place car collision sounds. They sound more like uppercut sound fx straight out of a Mortal Kombat game.

Benefits
Автор

I think what they could do is to have the CarPG element by the classes (discipline) instead, so that we won't have a hard time regrinding all of the cars with the supposed same level. Brand levelling could be applied too, but it's a case of only choosing one of these.

fie-schlbestgirl
Автор

Did I just see the ingame steering wheel turn more than 90* in a forza game? Up to 180* now? That's a massive achievement alone! Congratulations devs, you can make the ingame cockpit wheel turn more. 8:34

laurocuha
Автор

What was so brutal about this review? Is making clickbait-y titles the only way to make it on the internet nowadays?

awienc
Автор

I oppened 10 tabs of "honest review" of Forza. You were the fist, by total chance. I did not felt the need the take a look at the other. Thanks man, well done :-)

gabsriel
Автор

"Built from the ground up?" More like an expansion pack for 7...

EpicTyphlosionTV
Автор

So the new Forza Motorsport has a horrendous car levelling grind, I'm inclined to heed the warning. I've recently got Forza Motorsport 3 and 4 and grinding through class F, E and D class races is a significant chore, hearing that Turn 10 have extended the car levelling grind is putting me off.

adrianwilliams