Unity MUSE AI Now In The EDITOR!

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The wait is now over. All of the Muse collection can be integrated in the Unity Editor! I'll show you how to use them, install them and see what they can help you achieve. In addition to Texture and Sprite, all Muse users can now try the pre-release of Animate and Behaviour directly in the Editor. Additionally, Chat is available to provide project-aware solutions.

➡️Solve hard problems, get ideas for your project, and generate usable code through chat
➡️Generate PBR-enabled materials that can be seamlessly brought into a Unity scene.
➡️Generate 2D assets that match the style of your game with text prompting, images, and doodles
➡️Bring humanoid characters to life using prompts, no animation skills required
➡️Describe the desired behaviour and Muse will build and create behaviour trees in the Unity Editor

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🎁 Get OVER 225+ scripts & projects on my PATREON:

💰BIG DISCOUNTS on my website, for my UNITY ASSETS:

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⭐ Connect with me:

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00:00 Intro
00:55 Muse AI Landing Page
1:27 Installing & Using Muse Chat
04:28 Installing & Using Muse Texture
07:01 Installing & Using Muse Sprite
08:59 Installing & Using Muse Animate
10:25 Installing & Using Muse Behaviour

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⬇️ SpeedTutor Puzzle / Model / Particle Assets:

⬇️ SpeedTutor Best Selling Assets:

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#SpeedTutor #Unity #MuseAI
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It's pretty cool that they're now available to add to the editor, you let me know what you think about them too! :)

SpeedTutor
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super interesting! hope free alternatives arrive sometime

catea
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I recently switched over to Unreal Engine and this convinced me to come back to Unity, but I originally switched to UE for Nanite. If Unity can implement a solution similar to Nanite for great height-map displacement in real-time, I might just switch back

StLouis-bifi
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I think generate animation is really big thing in unity editor

unitymaster
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My free trial ended. I tried it and had nothing but issues and errors so I gave up. This was about a month ago.

thejuice
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I think it just the behavior is useful, others has better choice at other AIGC

taoistX
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Great, but it is unfortunate that these features cost $30 per month, which is very high

Amarty
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I keep getting ssl connection errors. Every time I try to generate an animation using Muse Animate it fails saying there was a SSL connection error. I assume it’s something on my end if you didn’t run into the same issues?

cjeff
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While cool, it's not free. Also, it's costly. Also, it's still limited in what it can do. Still in its early development phases and use cases. However it's a nice step forward and may encourage others to use Unity more in the future. Maybe they'll create a Muse VFX Ai where I describe what I want and it creates it. That would be nice. Cuz Unreal Engine 5 VFX is still like requiring a master's degree to know and use.

sabirfoux
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They have a 15 day trial...but no information on the actual pricing as far as I can see. If they haven't figured out pricing, then why limit the trial to just 15 days?

tiredlocke
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This looks interesting tho I don't see myself using any of those except for the chat AI. I'm curious if it can fix the laggy behavior in my script now. I'll give it a try.

tobyfredson
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Seems promising, but monthly subscription _with_ limited credits is a dealbreakingly stupid pricing model. Sell me credits, or give me unlimited access for a monthly fee, but pick one.

SaltyMaud
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I was hoping to get sprite animations soon!

NicolasSouthern
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I don't know why they went with server-side AI for some of this. A local text-to-image model would be far better.

Dave-rdsp
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It's a marketing strategy. Most of what it does is available for free. They are trying to make a quick buck on the side by throwing this in the face of developers. If it was free then it's an improvement. This is not cheap for everybody.

diliupg
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sooocoooo, thank you so and can you create tutorials on full body fps with guns animations and lot more

jstudio-ozhc
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Why anyone would subscribe for services like this when it's available for free

KalponicGames
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Im so going to use these 15 days to make a 2d game entirely out of it just to see how well it goes

rinocerontedepedradodesert
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2023, okay, not interesting for me, yet.
I wonder what source material they use.
I highly doubt Unity has artist who create all that stuff to feed the AI

lawrence
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You could demonstrate and test complicated and interesting animations, but too bad you’ve chosen the most generic “walk”.
And even this simplest animation doesn’t loop.

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