RPG Review: Beowulf: Age of Heroes from @handiworkgames

preview_player
Показать описание
RPG Review: Beowulf: Age of Heroes from @Handiwork Games

**********************************************
This channel is dedicated to all those games you might never hear about otherwise.

Please help our channel by subscribing and commenting.

**********************************************

One of the oldest recorded stories in Western Europe, Beowulf is the ultimate tale of hero vs. monster – and now a dramatic, 5e setting.

Discover a fierce background of wild seas and savage monsters, of meadhalls and of heirloom swords that bear legendary names. Gain Followers, take Inspiration from unique Portents, and use our specially crafted tokens to guide your voyage along the Whale Road.

Play the ‘Hero’ class, and choose from six sub-classes based on your ability scores. You can be the mighty Bench-Breaker, the wily Riddle-Reaver, or the sturdy Ox-Blooded. And you can come from a range of setting-specific backgrounds: you might be the Chosen One, or Adrift and seeking answers. You may be an Avenger, or of Noble Blood.

Written and illustrated by a team of industry veterans, led by Jon Hodgson, (The One Ring, D&D, Warhammer Historical) BEOWULF: Age of Heroes features 272 pages of beautifully illustrated mythic setting, and evokes a legendary age of tales, poems and song.

Described by fans as the ‘best hack of 5e ever made’, and by games designer Will Hindmarch as something ‘really magical’, BEOWULF Age of Heroes is uniquely designed for duet play: one Hero and one GM (though it can still be played by a group). This means it’s very easy to get a game going and to keep it going, and it’s especially ideal for play over the internet.

With its feet firmly in the world’s favourite role-playing game, BEOWULF has been very carefully forged to follow the folklore, flow and feel of the original poem.

*****************************************************

About us:

Paco and Martin are a couple who love playing games and recording videos about them. Paco has been playing RPGs since he discovered Dragonlance in 1984 and found his love for Boardgames in 2007. He’s an avid reader and has a very keen interest in gaming and the people who make them.

Martin is a chartered surveyor who just loves media production. He is in charge of all the editing and the technology we use in our Spain-based studio.

*****************************************************

Useful links:

#ttrpg #rpgs #review #rpg #rpggames #tabletop #rpggame #5e

********************************************

Beowulf, handiworks games, handiwork, jonny hogson, norse mythology, 5e, book publishing, publishing business, writing, writing adventures, adventure writing, gmsmagazine, gms magazine, game publishing, book publishing, publishing business, business, hype, marketing, game on tabletop, wizards of the coast, diversity, ttrpg, rpg, roleplaying, game, games, dungeons and dragons, dnd, dungeons & dragons, call of Cthulhu, CoC, vampire: The mascarade, osr, pbta, board game, lovecraft, roleplaying game, role playing, game, gaming, drivethrurpg, pulp, horror, horror game, green ronin, tabletop, modiphius, pathfinder, paizo, Chivalry and sorcery
Рекомендации по теме
Комментарии
Автор

This follower system reminds me of Talisman's where the strangers and hirelings have abilities that aid you. I swear there was another system that just gave you static bonuses to your character as well. Both great ways to include followers without all the character management we find in other games.

MyHotStream
Автор

Jon Hodgson does fan-F'ing-tasic cover art. I love the cover of Beowuf, and The Hero's Journey. However, I'm not really a fan of his "character" art. Just me. Also, I really wish the map was a pull-out. You lose so much detail when the map is a part of the page count. Other then those two minor nit-picks, I love this game. Genius rules, and beautiful production value. Can't wait for King Beowulf to hit the streets.

scottwalker
welcome to shbcf.ru