Making of the vineyard scene using Blender + Octane

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Hey there! Do you want to learn how to create a stunning vineyard scene using Blender and Octane? I've got you covered! Let me break it down for you step by step. Get ready to improve your renders with tips and tricks you will find in this video.

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Can you please answer question: can I achieve this photorealistic quality in cycles?

ArchBlend.
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I'm excited about the prospect of future tutorials on Blender animation. Your animations, whether close-ups or wide shots, are truly exceptional. Learning how to create them would be invaluable.

cg_arch
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Good stuff, love your asset packs and thoroughly enjoy your renders. Truly some of the nicest and cleanest Blender renders out there!

Maarten-Nauta
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Awesome tutorial. An your lighting is top-notch as always.

BG_Andy
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Thank you so much for this breakdown. Even though you have gone through the entire process very nicely! Can you please make a video only focusing on the "Natural transition from road to the ground"? The transition you have made looks so so so so beautiful and amazing. Please 🙏 make a video only on that topic and I'll be forever grateful to you❤

syedsafisalam
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8:04 Can you please clarify how to add procedural textures in the extremely confusing Blender Texture Tab? I managed to add a non-dynamic cloud Texture to my Plane but can't seem to procedurally customize it like you did.

TheGreatResist
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Great tutorial! You are a true master :)

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Hello, sorry to bother you but I have a project where I need vines, and I am going to make them into a billboard texture, do you think I can make a seamless vine after purchasing a good one model? Thanks you in advance & the projet look really good 🔥🔥

fjpdu
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PS you can use that same trick you used for the transistion from the grass to the road, but than for dust clouds. If you use planes with random rotation and shadow casting off. You can use psys emitter and use the plane models of the smoke. Its perhaps not as good as the VDB, but renders way faster and cleans up much faster vs Volume renders

RomboutVersluijs
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Awesome content! It'd be even better if the tutorial was in Blender Cycles. ♥

cg_arch
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wait so how do you get poly haven hdris work for octane instead of cycles?

reubenlane
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Can you please provide the links to OCIO you used

smitmakwana
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Where did you get from all those assets at 5:40?

grigorescustelian
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amazing vídeo dude, thanks a lot. do you have a Course? or Do you have any courses you could recommend on blender so I can achieve similar results to yours?

luizhenryke
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Hey, could you explain how you did the new materials for the vines please? I don't find the nods you're using unfortunately...

antoineoscar
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do you have any idea how long octane will be free for blender? I'm having so much fun using it again after switching from cinema, but I'm afraid every day of my life :D

popularRevolution
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Its actual;y nice you show a workflow without addons. But i guess for you as a commercial user, isnt GeoScatter way easier and faster for you to use

RomboutVersluijs
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do you use ocatne addon or standalone blender version

jkartz
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Can you tell me where i can find the luts ?

blenderheadxyz
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S it is Ed O'connell, i was goign crazy looking for "edward" or "eduard", than found it was simply "Ed O'connell" ;)

RomboutVersluijs
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