The Friday Night Funkin' Update

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Oh, how little has changed in one year...

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A lot of people seem to think I'm somehow angry that they dropped an update and made this video "age like milk". The whole point of this video was to say how crucial updates were to their backers, so I welcome any and all updates that come after this video! All the points I bring up here still stand, but I can only hope things are moving in the right direction with perks, updates, and communication.

GSully
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I don’t even follow the FNF community but I have a pretty good feeling that the fans are carrying this game HARD

MCFawful
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Hello User!
I have some bad news.
Unfortunately, there is no update.
I hope you are not too disappointed.

The_Jnrel
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Could be much worse, Yandere Dev could've been on their team.

Bodacious_Crustacious
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There is no Tooth Fairy
There is no Easter Bunny
And there is no FNF update

Swagsire_
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2 things they need to do:
1 - Make the update blogs MONTHLY if they can't be bothered to keep us in the loop weekly (especially with the useless venting that no one asked for).
2 - Be more honest about some of the production. Specifically instead of just continuously saying 'the T-shirts will be here soon' over and over again, just be honest and explain WHY the T-shirts have been delayed a lot.

TheTrueColeye
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I hate to admit that FNF is the first and only kickerstarter project i backed, but now i kinda regret it. Backed it for a t-shirt and barely getting any information of what's going on. Now I know the feeling of backing something up to either being disappointed or feeling scammed out of my money.

Xionaton
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The game will probably release once it is fully dead

Reycko
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When an FNF Mod Team literally does 500x more work on the span of two weeks than the actual FNF Team in the span of 3 years:

HyperDash-
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When the Kickstarter began, I was in my freshmen year of high school. I have since graduated, been employed, and payed my first year of taxes before this game has came out, let alone gotten a proper update.

sc
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I feel like there's a point where they should have just subcontracted another company to do the bulk of the game development. There's hundreds of extremely skilled, passionate developers from companies that could help and they still haven't used any of them!!
My god — delegate your tasks, FNF team!! There's no excuse for this level of mismanagement with how much money they have...

robotortoise
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Once again, they bit off more than they could chew. Cam also refuses to take things seriously, thinking he’s a big shot Newgrounds man.

bagofgroceries
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I swear the difference between this kickstarter vs ones like rollin rascals kickstarter is incredible. It’s been less then a month and the rollin rascal kickstarter already has 10 blog updates and 8 patches to a demo, and the dev team is incredibly vocal on updates and progress

thebombingsoda
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It would be a fun tradition where Sully makes a video on the updates the FNF team makes every year. It would be like a family gathering.

CosmicSpiders
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Oh my god. I'm convinced the devs saw this video and said "Nuh uh" 😭

SanzzNinetyNine
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With as much money as they made they could have payed someone else to make the game and still pocket a nice profit. Stuff like this just gives kickstarter a bad name and makes it harder for legitimate developers to get funding.

TheAnonLee
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2:23 hi, I used to do webdev and this... surprises me.

I know the devs behind this game are big open source fans (I know that because the game itself was open source for a long time, afaik still is, and the final build probably will be at some point), but it does surprise me that they decided to reinvent the wheel and make their own blogging platform rather than just... fork one of the many existing ones. or easier, rely on the intrastructure they already have (such as Kickstarter itself).

It balloons the scope of the whole project and its budget, and it makes me feel that these guys do not have their priorities straight.

EmaAlvarado_iku
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They way the handled their kickstarter has actually taught me some valuable lessons about how to do a kickstarter if I ever do one someday.
1.) Do updates often, even if they don’t have any content just say, ”Hey, nothing much to report. Just wanted to show we’re here”
2.) Updates are not a twitter, don’t use them just for shitposts or venting
3.) Hire a manager, or teach your team some management skills themselves

placeholderdoe
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how weird that, shortly after you posted your video, we *again* got some more stuff that's meaningful

RoseDingus
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I have a bit of sympathy for them- not in how they handled it, it's genuinely awful. But for how they are unable to show anything, look back to week 7, ugh got modded in before it got put into the game, the whole leaked Darnell week was modded in, each and every erect remix is modded in. They can't show off any art, music, gameplay, etc or else people will trace, extend, etc.

But just going silent isn't the way to go about it, having teasers that don't show ingame assets but just giving ideas on what they're working on, or even telling us what they're working on would be great!

GogglzMUSIC