How to Enter and Exit a Vehicle in Unreal Engine 5 - Car Interaction

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Hello guys, in this quick and simple tutorial we are going to learn how to enter and exit a vehicle, such as a car in Unreal Engine 5.

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Hello there and thank you for your awesome tutorials! I made it very far because of them!

I got 2 tips that I needed to get it work right:
1. I inserted the enhancend input system and add / remove the mapping context to get my movement working
2. In the exit function I splitted the rotation values of get world transform and set actor transform. then I left x (Roll) unconnected. This prevents you to exit the car upside down when it lays on the roof.

sorry for my bad english and I hope I helped someone.

mikrolai
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this and a couple other vids like it. I love it because it builds off of what UE give you right off the bat. Combining the 3rd person, putting the camera in the head for first person, Adding a vehicle suddenly is something beyond a basic level.

kinesta
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FIX to car not moving for newbies (am one of you folks xd) :

Start by clicking ctrl + e on the car and looking at the blueprint, locate where the throttle, breaks, steering, camera movement, etc. is located and familiarize yourself with it. This familiarization doesn't have to take long at all. Just find names of mappings. They mostly start with IA_ and something to it, eg. IA_Throttle. Then go to Content Drawer. When there navigate yourself further to ALL > Content > ThirdPerson > Input and there you should see IMC_Default. Open it. Here you can see already existing mappings for your third person character. I advise you not to edit much of the existing. Didn't work out too well for me lol.

Now you can click button that looks like plus in a circle. This is somewhat rough representation of the phenomena (+) xd. Now you can go through different IA_ mapping by adding them and assigning them a key or anything that can control it in fact. For example, I set IA_Throttle to W key on keyboard. So do that with all attributes that you want. You may not for example want to look around, switch camera, or reset car, which is, as pointed out by the comments in the blueprint, good for when the car is upside down. I also advise you to check in the Movement control + Brake lights section, which is second from top, that all three are setting their respective input, eg. Throttle Input by having a line from Trigger to same icon on Set Throttle. I had it only from completed and actions binded as such were not working properly or at all.


Hope you understood this well, cheers!

alberthajek
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Amazing tutorial, thank you! Yes, please, it would be great if you could do that tutorial about entering and leaving the car with animations. That could help a lot in general with various kind of interactions I guess.

alex_vie
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I wish Gorka continued success. I benefit a lot from your videos. Whenever I'm looking for a solution to a problem, I'm sure you made a video about it. It's admirable. I hope you get to better places.

sahildali
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Most important for 2024!
BEFORE importing Vehicle Template, first go to plugins and turn on Chaos Vehicle plugin(and restart Editor obviously).
Without it you'll get ton of red compile errors.

kote.
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You have out done yourself again bro thank you so much massive legend 💯💯

GrimsinxGaming
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I FIXED IT - vehicle not moving

You need to update the input mapping

1. Open the IMC_Defauit make sure it the third person and add all the actions from the vehicle

2. Add the keyboard keys to the added actions because there’s nothing in there after doing that

3. Go to the vehicleplayercontroller and change the vehicle IMC_Defauit to third person IMC_Defauit and it should work

If it doesn’t work rename the vehicle IMC_Defauit to IMC_Defauit- it doesn’t matter what you add in the end

I have problems when duplicating file with the same name for some reason

samhi
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Hello, i followed the tutorial but once the manequin gets into the car, the controls doesnt work (and the velocity and gear doesnt show)... i can get in and out of the car, but cannot control it... can you give a clue of what i am doing wrong here? thanks a lot

FabioHartFernandes
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Yo, Man this is incredible im absolutely shocked about your knowledge and abilities, Keep it up!!!!🔝

_.carlos
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Thanks for this tutorial, But car doesn't move at all (all key binding exists), i can enter and leave car but i can't drive it 😪

baraakhb
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Yes please do cover tutorial on an advanced model of how to do an animated get in and get out for the vehicle.

BushidoBasher
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for those who use the ALS, add a node "SET ACTOR HIDDEN IN GAME " just after the node SET ACTOR HIDDEN IN GAME" in the SPORTCARSPAWN BLUEPRINT with the target GET ACTOR OF CLASS, if you do not do this, once out of the car, the mesh of your character will be invisible ! don't forget it ! xoxo

GrekkoGaming
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This is exactly what I needed! Can you please make another video about the full process of getting in and out with animations? Thanks!

dangerousmindgames
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You Rock my friend, if I were to show you what I have done from your tutorials. You would be Proud.!

RaymondToomey
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Always a champ wen it comes to ur tutorials, i needed this thnx very very much .. now im goin to try a horse :)

hailzeemo
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MY PLAYER NOT DRIVING CAR I'M DONE SAME THING AS YOU SAID, ENTER EXIT ARE WORKING BUT PLAYER NOT DRIVING CAR ANY SOLUTION

unreal__academy
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Great vidddd what everyone needs no buts for this vid

killerthepro
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Im going to keep asking this. Why aren't you an instructor? This is awesome 👍👍😎😎😎

Fanofelement
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Very useful, thanks! I wouuld love to see a tutorial on how to make a door opening animation and having the character actually sit inside the vehicle.

itsaboutcarsyt