Half-Life 2 Beta - The Hyper Era

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In this video, we'll go through the Hyper Era of Half-Life 2's development. I'll also showcase a mod that tried to recreate this era. This is certified dark and gritty.

0:00 Intro
1:35 Half-Life 2's Different Eras
2:49 Hyper Era
6:20 Hyper (mod quick look)
7:42 Hyper (mod footage)
10:54 Outro

VCC Article:

Mod Download:

Half-Life 2000 Unofficial Soundtrack:

My Pre-Pitch Era Video:

like and subscribe and i will send you a pair of socks.
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All music used in my videos are my own UNLESS stated in the description above. You can listen to them on my Hazard Music channel, or on most music streaming services.

Intro Music:
Unexplained Hazards (OG Intro)
Nuclear Medication (Modern Intro)

OG Intro by Skyclad
Modern Intro Render by Javier Otten

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another certified dark and gritty moment

madreghost
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Imagine Valve releases another documentary about Half-Life 2 when it turns 20, documenting the development hell of Half-Life 2 and its cut content, and what vision the team had for it in 1999.

Oni-irob
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Radhaz singlehandedly coming up with the most certified dark and gritty content

misterk
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9:35 This G-Man scene is so cool. It reminds me of something, I think it was in The Final Hours of Half-Life Alyx, Marc Laidlaw had been working with a small team on a VR demo where you're on the Borealis as it blasts around to different places and dimensions. It's interesting seeing these seeds of ideas that persist through decades, waiting for the right moment to finally be used.

adam_roman
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The "Hyper" mod is honestly really cool, no matter if it's abandoned/in eternal state of frozen in time. Something about artistic expression of what the game could've been, speaks more words, than what the community thinks the game would've been.

hydroponicgard
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The grittiest and darkest man ever made has upload another absolutely 100% certified dark and gritty video, it may just be the darkest and grittiest video yet.🔥

RealMilkMan
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Hyper seemed to be the earliest tangible experimention with the idea of a Half-Life 2 in story gameplay and technology after Goldsource wasn’t deemed adequate for what they wanted to achieve and Valve engineers later began work on what would become Source. by 2000 they already had rudimentary implementations of engine features like havok physics, improved ai, the new lightmapping system and displacements based on a few WC maps modification dates and the infamous press demo screenshots

jess
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I love the vibes of the Hyper mod, the Beta ambience with the Goldsrc aesthetics and low poly models work really well

strakk
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Glad we have mods like RTBR to bring us the true beta experience.

saltypotato
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It's crazy all those old Beta videos are three years old now. Glad I've been around to see your channel grow like it has, really good content that I love and love to share with others.
Keep this freight train goin man.

JangoFb
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This era of HL2 is so interesting, like that leaked HL1 Gravity Gun. Its so mysterious and fascinating I hope more content on this period surfaces.

OHNOAAAAH
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As of June 2024, one of the members of the dev team behind Hyper has confirmed it is still in active development, apparently it's just private now. They have a discord where they've released multiple updated builds, but alas, it's not just something you can get access too

RangerDanger
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For me its so crazy to think that HALF-LIFE 2 start the development on gold source and later was changed for the source, i like to imagine how half life 2 would have been on goldsource with that block style that HALF LIFE 1 has

umcarafoda
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Radhaz never disappoints with a new video!

nob_xd
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Theres something almost mythical or surreal about the Hyperborea. I mean just the idea of waking up on a sheet of ice in the middle of nowhere and then seeing the ship makes me think of some sorta ghost ship.

teaboy
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I love how far you've gone in terms of editing and speaking, these new videos just blow the old beta look-throughs out of the water. I know you don't usually remake videos but I would love to see the Pre-Pitch Era video redone, in terms of what we know its about the same as when you made the original video.

But I feel that since that era is rarely covered in comparison to Hyper, 2000, 2001, etc. It would honestly deserve a better video to explain it to people. Either way, love your videos!

TheUplinkExperiment
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Half Life 2 Beta is just one of the coolest betas ever. I'm so damn obsessed with it lmao. I just love it. It's such a twist compared to retail. Like, the beta FEELS like a 1990s dystopia. And it's beautiful. Don't get me wrong, retail is lovely, but I much prefer the dark beta. It's just so different and beautiful and I could go on and on.
Seriously Radiation Hazard, thanks for these videos. I can gush about Half Life 2 Beta even more cause of these! x3

roberthunter
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2001 Half Life 2 is great, but I think the Hyper Era definitely peaks in its obscurity and hodge-podge of GoldSRC and proto-Source assets and tools. It's rather weird how most of the early development went purely into the Hyperborea, but I can see how the scale of it would be far more compatible with the limitations of GoldSRC compared to the massive sights for places like C17 or the Wasteland.

StitchPen
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I'm very relieved you displayed the text "Ceem" on the screen for us. I don't think anyone would have been able to understand what was going on in the video without it. (Also great video, by the way)

Bobsolete-qqut
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Remember, kids, if your ship ever guts stuck in the ice you should run because aliens will want to steal it.

Cats-TM
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