Game VFX Showreel

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A showreel of different VFX for Games I've worked on.
Most of the effects were created with the intent of communicating a gameplay mechanic, or create more feedback for player action.

Effects created for OMW were more subtle and intended to evoke a mood. The snow particles had a lit material on them to react to the player flashlight, and the number of particles were balanced so that they didn't pull framerate down.

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You can play Timesink and OMW for free below!
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