War Thunder SIM - F16 ADF - Rocky Canyon - With Friends

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Interesting map.....

War Thunder gameplay

Check out these dudes:

Dave’s Twitch/davinator791

Red’s Twitch/redcowdog

Onebullets Twitch/onebullet95

Jagose

PC & Equipment :

Gigabyte FX990 UD7 AM3+ motherboard
AMD 9590 Processor
AMD RX 480 Graphics card
8 Gigs Corsair Dominator Ram (1866Mhz)
2 Corsair GTX Neutron 480Gb SSDs
2 OCZ 120Gb SSDs
TrackIR + Pro clip
Corsair Mechanical Keyboard (Vengeance K90)
Razer Ouroboros mouse
Saitek X52 Pro Hotas Joystick
Thrustmaster TPR Pendular Rudder Pedals
Asus 1080p monitor
Thrustmaster T500rs wheel and pedals
Corsair 650D Case
Creative sound blaster XFI Fatal1ty Champion edition sound card
Rode NT1-A Mic
Yamaha MG 10XU mixer
Focusrite Scarlett 2i2

Be excellent to each other :)

#warthunder
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For some reason the center where the canyon is lower is really detailed. There's two suspension bridges I believe, a whole town, some smaller towns spread out, and a bunch of rock formations with models that allow pass through. It's so odd that they decided to do that to such a large map but I love it.

JSDFEnthusiast
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Very nice flying and teamwork. I had to rewind to watch those nice maneuvers. I actually lol'd when you said aboot. As a Canadian, I approve eh

AbbyTheAbinator
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Probably the best jet map for air sim at this point. Thats how all the other maps should be for jets!

murjobg
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Nice to see they built the runways big enough at the higher tiers. I have not played that map yet at a higher tier.

r.c.a.f_lynx
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And another great video with the F16 im so exited to get the F-16A Netz because im only 1 plane away from researching it

fabianderdeutsche
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The reason the MiG-29 at around 17:30 died is because the AIM-9L had him locked in rear aspect. It seems to track significantly more reliably when in RA compared to any other aspect, plus he may have been afterburning. (If this has already been said then I apologise as I have not read through all the comments)

Crimson
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The Aim-7ms in RB are weird as well. I radar lock someone send a sparrow and it just goes in a straight line and explodes lol.

formula
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Hey man, your experience in sim is really smooth! I'm wondering, what joystick do you use? Or if you even use one. Maybe you could show us your setting, or even a gaming setup video when you reach a certain amount of subs?

ssbusafofficial
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The flare didn’t help because the missile was going for flares but then after it went through them it found him again. This was partially because he was going in the direction the missile was traveling through so it found him again

dvldalphayt
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why cant I see the square around the enemy when I locked him up with my radar? isnt the F-4EJ Kai Phantom II modern enough?

ztimooo
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Why u wrote ADF....u are Always opening the Map on your screen every single min....is that anything like navigation with ADF for you ???🤔🤔🤔

Bryan-cdcl
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ive noticed that for some reason the radar markers are not working correctly. some games it works fine then others every one shows up as an enemy on radar.

samichez
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is there a way to disable the arcady UI?

musolo
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This map and afghanistan are so beautiful...if only the mountains in afghanistan were made with more attention and not left so poligonal looking

ccclll
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And secondly is there any way to remove the Radar on your screen...if u need Intel from the Radar bench your head inside your cockpit....make somth Real to send us into the right Immersion of a Real pilot..and not a gamer 💥

Bryan-cdcl
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You can write as much as want, but WT got really much much worse. From tier compression on purpose to make players buy golden eagles. Imbalances on purpose, LOL Ru bias is real. But the worst of all is Gaijins secrecies. They are not honest about Their MM. Hidden factors, like spalling and bouncing. Individual player buffs or handicaps. Even some content creators mentioned those in the heat of the moment during life gameplay. I wish that the MM would be only based on battle rating but it’s far form the truth.

You know how match maker works, subconsciously. The higher your win rate by full server population ( above 100.000 ) you get stacked 90% with the bad players. When the server population drops below 80.000 you get evenly distributed. Gaijin is basically lying by telling it’s all random. For someone with an average win rate it seems random, but not for one with a high win rate. Gaijin is also not honest about the existing RU bias. Almost all RU vehicles have above average win rates. Same with spalling and bounce factors on RU tanks. They have many hidden factors they would never talk about. Do you realize when you squad up with good players your teams get worse as well. How come if match making is as simple as Gaijin makes us believe, it happens often with full server population and enough players in queue that there are matches with overall small teams, or teams with a difference up to 3 more players get generated. All too frequently. With an honest simple match making purely based on battle rating that would never need to happen.

Another hidden secret of Gaijin is the noob protection especially the ones with premiums, they get buffed factors, not too obvious but they get. It’s very easy to see in Air RB top tiers. How come the missile locks are so vastly different. Worst what happened to me IR missiles exploding before reaching the target that was within range and didn’t flare. I checked all those instances and it’s always a noob. I did check those after a famous you tube content creator mentioned this fact. I also believe good players get handicaps, also vehicle specific. I also believe if you had a good run and you are winning a lot, your get worse and worse team. If you buy a premium the first 10 matches your missiles hit everything but that is just a trick, they don’t want you to feel cheated buying a bad premium, so they give you a good feeling for the first 10 games. There is a lot they do and they don’t tell us about it. It’s all about money. But they screw over the loyal older player base.

larryking
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