FOSS4G 2021 QGIS, Football, what else ?

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For more than 20 years, many professional football (soccer) clubs have been interested in data to analyse their team performances in order to be as competitive as possible. The amount of data being acquired has increased significantly in the last few years and new metrics are emerging regularly.

Some companies like Statsbomb or Opta are specialized in football data acquisition. They opened a part of their API, giving everyone the chance to create awesome visualisations or to prove that their favourite team is the best... This data is now used by analysts, technical staff of teams, medias and even fans.

As football is a game defined in a specific space (the pitch) and time (90 minutes), we can use GIS to analyse tracking and event data.

The purpose of this talk is to show that these spatio-temporal data can be imported into QGIS, thanks to the new QSoccer plugin. We could then exploit the different QGIS and PostGIS facilities so as to understand what is going on in a match.

Authors and Affiliations –
Benoît Blanc (1)
Raphaël Delhome (1)

(1) Oslandia, France

Track –
Use cases & applications

Topic –
Software/Project development

Level –
2 - Basic. General basic knowledge is required.

Language of the Presentation –
English
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