SOLID principles explained | Java | System Design Interview

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In this video, we'll discuss the SOLID principles, a set of design principles for creating flexible, maintainable, and extensible object-oriented code.

We'll start with the Single Responsibility Principle, which states that a class should have only one reason to change, followed by the Open-Closed Principle, which states that a class should be open for extension but closed for modification. We'll then discuss the Liskov Substitution Principle, which ensures that a subclass can be used in place of a superclass without breaking the program, and the Interface Segregation Principle, which states that a client should not be forced to depend on methods it doesn't use.

Finally, we'll wrap up with a summary of the SOLID principles and their benefits. By following these principles, you can write high-quality code that's easy to understand, maintain, and extend, making your applications more robust and reliable.

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Timestamps -
00:00 - Introduction
01:29 - Single Responsibility Principle (SRP)
03:23 - Open-Closed Principle (OCP)
05:07 - Liskov Substitution Principle (LSP)
07:11 - Interface Segregation Principle (ISP)
08:58 - Dependency Inversion Principle (DIP)

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#solid #srp #dip #isp #softwareengineering
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Hey! Do you have any plans on manking a paid System Design course?

IntrovertedCoder
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I am a Go developer, and many people like me think that GoLang does not use OOP. But at every interview, I'm asked about it.

Zmey