Evony Ultimate Defense Guide PART 1

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@DerrickDefies

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Watch my battle Mechanics video first

Note I need to update it to take in account for range changes on Siege higher than T4.

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The tables I was using for this video. You can make them pretty in your own document if you would like.

Save yourself a copy (don't ask for permission)
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I just wanted to explain a few things I might have missed.

You have limited space for traps (otherwise they would be super overpowered if you could make a billion T1s)
Therefore you should delete layers you don't use that are stuck in the 400s

Also my recommendation of using Abatis (spelled like the game) is merely a meta strategy. It may be better to focus exclusively on Rock or Arrow. This is all new information.

Lastly. if you are ghosting and you want your traps/archer tower to get a few more kills. you can heal 1 of every troop. This will make the battle last a little longer and allow your tower and traps to gain more kills.

Part 2 will be about T1s! and how to counter them. You wont want to miss it!

As always, feel free to ask questions! Thank you for your support.

DerrickDefies
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OMT!!! People use to laugh at me for my obsession with traps. Thank you for helping explain the mechanics. And your excel sheets!!! Drool worthy!!!!

IrisCoffeeFox
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I love the mechanics of the game. The way you explain the mechanics is helping me make different more effective decisions. Numbers don’t lie!

Kate-hhdv
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before this i always used every trap lvl layed evenly, once these are gone ill be stacking just one, thank you derrick.

MrYours
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I do appreciate your videos. Get to nerd out and calculate ideas. Helps a lot man thank you

JFHyoutube
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Great video.
Questions.
1. If you do not know what traps to build. Build out over 1k at each level and see which one gets used the most? After getting a good sample size, build out the trap layer that kill the most?
2. Should the person build out layers and retest when they hit milestones....10b, 20b, 30b. Test at every 10b or some other interval?
3. Smaller players that ghost all high end troops - should they help traps by using a wall combo like Ly Kiet/Tran. with both you get a trap trigger rate of 80% when specialty two of Tran is done.
or should a debuff combo be better. Given there are no high-end troops a conventional in-city wall combo is wasted.

theboweryking
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Great Information as usual Derrick keep those videos coming.

omarbarrada
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I have a hard time reading tables people made for mechanics stuff. I like that your table has that output where it reports the calculation result in text. It's great you explain all these too. Next time I will pay more attention to the building traps for sharing!

fuwafuwachan
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Thanks God for blessing us with knowledge

tacoeater_
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Would you prefer 500M t1 cave wall or 100m each for t1, t2 and t3 caves. Why?

amirnegarestani
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holy crap 2B T1 cavs, that's the most I've seen.

NekoEspada
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Is it worthed to build massive traps compared between rss required n enemy troops killed amount????, and i have another question mentioned on ur video part 2

CovainSunny
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How does trap damage affect trap kills? And what tier trap kills what tier troop... example does a T1 rock only target T1 ranged?

mikep
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Is the buff( trap attack) given by the Russian Sub City will still work if the sub city is not connected to the Keep?

christianrevilloza
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Any advice for how to have a mass of of traps and not have them melt down in Battle of Constantinople when the Knights Hall troops hit?

erikvdv
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Hey derrick i have a t1 trap keep usually it alw works good but lest battlefield i got zeroed in one hit by 2m t15 player used and with 2.6 k attack buff how do i counter it as i also got some rumers that building more t2 troops helps t1 to defend against t15 please do help with this I'll share my report and wall general in evony

priyanshrathore
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Thanks Derrick. I need to watch this again and take notes, but I get the basics. One thing I’m not sure about is layers. You never really explained why layers are bad. As I’ve grown, I’ve accumulated traps of every level, but I only replace the highest level ones I can build, so the lower levels are all too small in number to activate, but they’re still there. Does that mean there will be turns where no traps activate? Should I dismiss everything below Level 7?

HalNinethousand-um
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what.. there is no "R" in Achaemenidae? 😂, I have been mispronouncing it the whole time !!!
good video

SpenceStan
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I've had my traps kill more than was destroyed. That number isn't always mirrored.

IllIlDANGERORANGERANGERIll
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Will it be effective to train the fire arrow instead? My thought process being if the trap take out the attacking siege layers before my own siege have to fight them, my siege can instead target the other troop types

ckevinch