[gamescom 2013] Xbox Showcase - Forza 5 Gameplay

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Here's some gameplay fresh out of Gamescom!

Forza 5 being played on a d-box setup.

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i must agree with you, even though it's not a must have feature for me.

AndrewLewer
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There's nothing more to say, you are absolutely right :)

AndrewLewer
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I agree with you. I hate all the drive help options. Especially the drive line.

pdk
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No you're absolutely right! Project Cars will be available for PC and both consoles! If you have a high end PC, the PC version will kick ass over the console versions.

jasonr
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He got sun in the eye there hehe, need to wear sunglasses :D

Aurahead
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Did you play FM4? Because I did, and the level of detail built into the road is astounding, they laser scanned the tracks, so all the real bumps are there. You're way wrong.

YouForgotTheCarrots
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Yes, this looks good, but we are not "there" yet.

Railion
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Because new ways of programming are discovered, because the engine used has been deeply mastered in these years and now the can do things that were impossible before.
Same question you asked me i can ask you: why if the graphics we have now are described as realistic we need a new gen of consoles, people at e3 and gamescom said the games of 2014 have amazing graphics? Thinking as you did we should be stuck with early 2000's graphics, because back then we called it realistic.

AndrewLewer
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shadow of the colossus in the background???

diegofer
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There could be an option to remove the steering wheel from the screen when using a real one in cockpit camera. The delay between the real and the screen wheel is just TOO annoying.

AdonisAmarante
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they said all games are on hardware at gamescom!

bravedwarf
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handling physics are floaty in gt, they don't take road texture into account as much as forza does.

YouForgotTheCarrots
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Did you know Polyphony Digita thats working on GT6 is working with Yokohama Rubber and KW Automotive? and you have to know that GT is more of a simulator than forza is

ELIXIRBunny
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If you're referring to my comments, I'm only going by what I've seen in the trailers and screenshots for GT6. If you're really into racing sims, it's not the cotton candy graphics that are the most important thing here, it's the way the cars handle and behave on the track and different surfaces, as well as the AI racing and the performance when racing against others online!

You mentioned the AA in GT6 has improved a little, have you seen the GT6 running in Full HD somewhere? I haven't as yet!

jasonr
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project cars is on PC i thought, may be wrong. PC sims are very different to console sims.

YouForgotTheCarrots
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True i'm not a fan of the physics in forza especially horizon but one thing forza has over GT is autovista it is a great feature in my opinion.

mastercheif
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Nothing in this world is perfect, hat bungler.

SwiftestGamer
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Except the fact that Driveclub hasnt released a gameplay yet and Gt has a better physics

AndrewLewer
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Con't-

Like myself, if racing enthusiasts who love the Forza series are thinking of buying the Xbox One just to play Forza 5, than I would suggest to wait until the games out and read the reviews and check the game play videos out to see whether or not it's really worth forking out $500 plus an additional $200-$300 in accessories, as well as purchasing Forza 5 that might only be a fraction better than FM4.

However if you're planning on buying an Xbox One anyway, than go for it!

jasonr
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since you said that it's a fact and not your wild opinion, do you know that turn 10 works with top gear and calspan? do you know the physics of tyre pressure, even the suspensions among others is been used to design the game. Forza 5 just like GT6 and project cars aren't just racing games but they are simulators making it closer in realism than NFS, crew, and drive club. That doesn't take anything away from those games cause I'm a huge NFS player but thats just a fun arcade game to me.

philxx