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Rebirth: Worldbuilding with Houdini | Live from HQ | Inside Unreal
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On this week's livestream, SideFX's Games Team will show a variety of ways Houdini was used for VFX, mesh processing, terrain, world building, and mega-structure detailing in the realistic cinematic, "Rebirth", created in partnership with Quixel and Unreal Engine for GDC 2019.
ANNOUNCEMENT POST
TRANSCRIPT
NEWS
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Experimental, Early Access, and Beta features in Unreal Engine
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Cine Tracer delivers easy-to-use realistic cinematography simulation
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COMMUNITY SPOTLIGHT
Office Archviz v2
The Sitter
Sacred Siren
ANNOUNCEMENT POST
TRANSCRIPT
NEWS
Unreal Engine 4.23 Preview 1 now available
Developer Donkey Crew is braving new ground with nomadic survival MMO Last Oasis
Experimental, Early Access, and Beta features in Unreal Engine
Creating a digital showroom: Audi and Mackevision choose UE4
It’s all about the details for simulation developer Dovetail
Cine Tracer delivers easy-to-use realistic cinematography simulation
Are you ready for a cinematic summer?
COMMUNITY SPOTLIGHT
Office Archviz v2
The Sitter
Sacred Siren
Rebirth: Worldbuilding with Houdini | Live from HQ | Inside Unreal
UE4 Livestream - Rebirth: Worldbuilding with Houdini
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