Type Systems & Props Design - Exploring PropTypes, TypeScript, Flow & Reason - Nik Graf

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Badly designed props can lead to components that are frustrating to use. While there are a couple patterns to make components more pleasant to use, ultimately it needs a type system in combination with a good editor integration for an even better developer experience. Yet not all type systems are the same. They offer different features and therefore lead to different experiences.

Nik Graf
Passionate about ReasonML, WebVR, Skiing & Triathlons. Co-Creator of DraftJS Plugins & Polished. Organizer at ReasonConf.
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