GODOT(v3.5) State Machine with working example (roaming ai)

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This is the most simple way I could teach a statemachine, I hope it serves as a good introduction.
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I don’t have much experience using enums but it looks useful and will make my code much cleaner. Thanks for the tutorial.

tauheedgamedev
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One of the best solutions for implementing an state machine 💪

marcosadrian
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Very interesting tutorial, thank you :)

idg
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Is there anyway to make the enemy idle and sees the player then it chases ? Ive been working on a 2d side scroller horror game and I need help on it

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