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Top 5 Things The Final Reich did Right #Shorts
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The Final Reich is the main launch map for CoD WW2 Zombies. Here’s five things it did right.
#5: The map’s wonder weapon, the Tesla Gun, is a great wonder weapon. It takes an old idea in the Wunderwaffe and evolves the idea and makes it its own thing.
#4: The Final Reich has multiple power switches, yet turning the power on is relatively straight forward. It’s not as satisfying as Afterlife on Mob of the Dead or as easy to understand as the generators on Origins or Firebase Z, but I didn’t dread this system nearly as much as I thought.
#3: The Final Reich has a great open area for training right next to spawn. It’s not the easiest spot in the world, but it’s accessible enough for players of any skill level to survive in both low and high sound situations.
#2: Speaking of varying skill levels, The Final Reich is a great introduction to WW2’s Zombies mode. It’s great for casual and hardcore fans alike.
#1: The Final Reich’s most notable feature is its casual and hardcore Easter Egg. Having two different versions of the Easter Egg not only gave casual fans an easier entry point while keeping the hardcore fans who want a real challenge happy.
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