Motion Design Hotline: A Helping Hand With Hands with Evan Abrams & Kyle Hamrick

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Evan and Kyle try to get a hand on one of the hardest things to animate... the human hand. The prospect can seem daunting. These things have too many bones! But, never fear. We are here to hold your hand through several methods of animating these difficult digits. We will examine the increasing complexities of rigs and methods based on the actual needs of the scene. Some can be as simple as a few layers. Others just need a lot of keyframes. Once we break the problem down, the solution is well within reach. So hold on tight as we try to get a hand on animating hands.

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