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Windwalker (MS-DOS) Intro und Gameplay
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Zweiter Teil aus der Moebius Spielreihe, 1989 von MicroMagic entwickelt und von Origin vetrieben. Windwalker knüpft nahezu nahtlos an der Vorgänger Moebius The Orb of Celestrial Harmony an, wieder vermischt es ein Beat em Up Kampfsystem mit rollenspieltypischer Charakterentwicklung und Welterkundung. Wie gesehen, lief es im Training noch ganz gut für den jungen Grashüpfer, doch gleich der erste Ninja schickt ihn zurück zum Tempel. Die Wache war dann auch wenig zimperlich und der Warlord im Gefängnis wollte dann auch mehr als nur spielen :)
Second part of the Moebius series, developed by Micro Magic and marketed by Origin. Wind Walker builds almost seamlessly from the previous Moebius The Orb of Celestrial Harmony, again it mixes a beat em up combat system with roleplaying typical character development and world exploration. As seen, the young grashopper was good at the training, but the first Ninja sends him back to the temple. The guard was also little squeamish and the Warlord in prison then wanted more than just play :)
Second part of the Moebius series, developed by Micro Magic and marketed by Origin. Wind Walker builds almost seamlessly from the previous Moebius The Orb of Celestrial Harmony, again it mixes a beat em up combat system with roleplaying typical character development and world exploration. As seen, the young grashopper was good at the training, but the first Ninja sends him back to the temple. The guard was also little squeamish and the Warlord in prison then wanted more than just play :)
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