Starcraft 2 Without Building ANYTHING?! (Wings of Liberty)

preview_player
Показать описание
No production Wings of Liberty is a really fun run. While some of the missions at the beginning are freewins, the campaigns slowly morphs from an RTS into a Puzzle game. Except the creators didn't know if the puzzle had a solution or not . . .

0:00 - Liberation Day + Rules
0:42 - The Outlaws
1:07 - Zero Fun
1:39 - The Evacuation
2:36 - Smash and Grab
3:37 - The Devil's Playground
4:35 - The Other Evacuation
5:30 - The Great Train Robbery
6:23 - cuThroat
7:22 - Outbreak
9:36 - Welcome to the Jungle
10:41 - Engine of Destruction
11:31 - Media Blitz
12:13 - Piercing the Shroud & Breakout
12:35 - The Dig
15:23 - Whispers of DoOm
15:36 - A Sinister Turn
19:40 - The Moebius Factor
20:18 - Supernova
20:53 - Maw of the Void
21:49 - Safe Haven
22:51 - Haven's Fall
28:48 - Gates of Hell
29:24 - Shatter the Sky
30:28 - Belly of the Beast
30:57 - All-In
Рекомендации по теме
Комментарии
Автор

This is the timeline where Mensk's propaganda was so successful that Raynor wasn't able to hire anyone other than his closest friends.

DeniableWhistle
Автор

I'm amazed that "A Sinister Turn" was possible with this ruleset, you're a legend!

dandelyon
Автор

Something grant mentioned on stream about this run: It REALLY feels like you’re just a scrappy band of rebels, using every strategy, weakpoint, and position to your advantage. As if the campaign was made to be done with this challenge in mind. (Though no one except grant would do something as absurd as this)

ZaxtonHong
Автор

I like how defending the drill until the temple door falls is suicide because they’re too powerful, so instead you decide to completely decimate the enemy base and destroy their army

Super-xsgq
Автор

15:05 "'i send my factory on a sneak attack behind enemy lines" -GiantGrantGames
not something i expected to hear from any run of starcraft before

WildHalo
Автор

21:39 Ah yes, my favourite unit. The Cattlebruiser.

harribarryyt
Автор

The amount of effort put into an optional mission in A Sinister Turn is ridiculous. Great job (both Grant and the trigger editor helpers) on figuring it out and being the most ridiculous mission solved yet.

thAce
Автор

This video is cool because given Raynor and his raiders are rebels, lore wise he’d probably only have these handful of units to send on missions. Realistically he could probably only afford to send 2 medics and 2 fire bats to go help evacuate a colony. I think it makes sense lore wise at the very least. Like on the Odin mission, Jimmy probably has an old hanger in the Hyperion with some dilapidated Wraiths and that’s all he can spare and that can keep up with Tycus

Corcook
Автор

The story of the best damn six probes throughout the entire history of Protoss.

firockfinion
Автор

The objective of a No Production Wings of Liberty run is super unique. There are 26 missions you need to complete without building anything, each guarded by a progressively stronger force of enemies.

darthvaderbutwayshittier
Автор

WHITE TEXT COMPILATION (because I enjoy watching videos podcast style, which means I miss out on a lot of the funny flavour text):

The Other Evacuation
5:15
Truck APC: I will save the colony! (the driver has parked the APC on the starport ramp and is holding the line against the zerg instead of evacuating colonists)

The Great Train Robbery
5:42
Francis the Firebat: FACTORY!
Francis the Firebat: My old nemesis! (begins attacking the factory instead of engaging the diamondbacks currently attacking the train it is supposed to escort)
Francis the Firebat: Our feud ends today! (by now, all other escorts have died)

cuThroat [sic]
7:09
Battlecruiser: Jerry...
Battlecruiser: You can't just invite another planetary fortress over without telling us (Grant has lifted a CC into Orland's base and transformed it into a planetary right next to Orland's own planetary).
Battlecruiser: Not cool man.

Piercing the Shroud
12:19
Hybrid: Uhh die please? (is attacking two medics healing each other)
Medic #1: nope
Medic #2: no way
Hybrid: Seriously? (still clawing at the medics)

Breakout
12:29
Tosh: Why dey put da hotkeys next to each other like that? [is calling a nuke at his feet because Grant fat fingered the hotkeys for mind blast (b) and nuke (n)].

The Dig
14:09
Factory: I didn't beat Francis the Firebat just to die here! (is brought to red hp by protoss while acting as a spotter for the laser drill)

A Sinister Turn
19:04
Zealot: I wonder where those probes went? (is standing idly as said probes are right next to him and are freeing a preserver).

The Moebius Factor
20:03
Spartan Company: You'll come back to get us, right? (has been dropped off in the safe spot behind the second data core)
Spartan Company: ...Right? (as the medivac flies away)

Safe Haven
22:07
Viking: It's over nexus!
Viking: I have the high ground! (while shooting the nexus from an elevated position)

edit: btw, all the other GGG videos up to this one also have white text compilation comments. gl finding them.

rightarmer
Автор

I love how fire extinguishers end up being a key part of saving the galaxy

NCrow
Автор

1:30
"Attack waves going in and out of my base"

I imagine that when Grant isn't looking, his marines just tell the zerglings zo get lost, pretend to throw a bone and watch the zerg doggos run off, searching for the bone they hid behind their backs.

runtergerutscht
Автор

“I send my factory on a sneak attack behind enemy lines” sends actual autorepairing factory to scout for laser drill. Genius

Pyromaniac
Автор

Grant: This is not mathematically possible with this ruleset.
Viewer: So what you need to do is change the rules.
Grant: What? No! What we need to do is *change the math!*

Jacobstx
Автор

"I fear no man"

*6 probes who kill the progenitor of the hybrid*

"But that thing. It scares me."

Antare
Автор

"The mission objective is extremely unique" cracks me up every time xD

Rayelhero
Автор

Sometimes, winning is a matter of meticulous preparation and in-depth knowledge of the game's mechanics. Sometimes, it's a matter of bashing your head against a wall until you break through.

And sometimes, it's both.

Mythmaker
Автор

That 'A Sinister Turn' victory is utterly amazing! The patience and 'never-give-up' attitude that must have required just goes so beyond what most people would even consider attempting. Very well done Sir!!

Supergoon
Автор

The game: You have to build pylons to power up the buildings!
Grant: We don't do that here!

stanimirF
join shbcf.ru