MASSIVE NPC Update! - Space Engineers: Automatons

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The "Automatons" update for Space Engineers not only reshapes in-game automation of everything but also expands the NPC concept being explored through the game. Army of drones to follow you around? GO for it!

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Title: MASSIVE NPC Update! - Space Engineers: Automatons
#SpaceEngineers #Automatons #CaptainJack
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Captain Jack: Have you ever wanted to make automated spaceships?
Me, sitting here with my Space Engineers blocks for the past few years, still trying to make my first real ship... that works... and it's terrible to look at... and that I don't crash immediately...
**New Emotion Block judging me harshly**

ekardmada
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Poor Jack. Panels that now open with an animation shall only mean one thing for him going forward.
Jack: *HONESTLY! WHO KEEPS LEAVING THESE BLOODY PANELS OPEN?! WERE YOU LOT RAISED IN BARNS?! I SWEAR!!*

ekardmada
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This game... I barely play it but it's something I'm still constantly fascinated by. A couple more years of features, and a subnautica style story mode and it may well become one of my favorite games of all time.

It has so much potential to be honestly the most immersive space game really ever, but it's just missing something to keep me interested, an endgame goal really.

The day they hire a writer, my heart will skip a few beats.

zegreatpumpkinani
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The Willis block also reminds me of halo Pilar of Autumn passage way

commanderfreakkz
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The only bummer for me is the “number of clang accidents “ could have ma a few more with different numbers on them or a customizable one that would allowed the number to be change…

That one would be a must for all the upcoming video series from Captain Jack. ;p

srg
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I would love a couple of videos, either now or a while in the future as to how this will alter and improve the way you create your colony series, like how this will influence roles of the film team etc. Personally I would be very intrested in that process as well as your method and considerations to developing your film process! Hope you're having a good day!

gabrielbisbey
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The A.I. cubes/blocks are possibly one of my favorite game updates in the simulator in my point of view tbh.

CubeAtlantic
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Does this mean we can play Among Us? Ya know cuzz Jeffery tubes?

gurttron
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I love how far this game is coming along, I learned to love it because of captain jack!

jonathanlaursen
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They finally added the conveyor air vent and small connector, two of my favorite mods.

Allegheny
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This DLC is so worth it. Changing all of your access points to the new access panels creates even more immersion in game and changes the look of your builds. Almost as if I'm playing another game

MrGrownman
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I’ve just started playing SE with friends recently, hopefully we can figure out how to use these blocks because they seem very useful

WinterDutchie
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Holy shit this game is 10 years old, I bought it back in early access like in 2014 back when it was just DX9, haven't played the game in a while, just started again.

brennancurrier
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Suddenly the green drones can be more unpredictable

Arty_The_Penguin
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Separatist Droid be like: wwwaaahhhh

Clone Troopers be like:
die you lousy clankers and seppies

lucasking
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Can’t wait to build a drone battlecruiser

Snipey_ihavemilitarydocuments
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I can’t wait to get this game for my PlayStation

garrettjackson
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Legend has it he's still calling this Automations rather than Auto-ma-tons...it should have been called automations though as it litterally has no automatons in sight

congareel
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I love this update already because now I can make Jacks Worst Nightmare, DRONES. (I was able to do it before update but this just made it so much easier to do.)

brandonwheeler
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Just to be sure, all functional blocks are included on the update. the pack is extra stuff, mostly decorations.right? but the timer block and the other block in the pack, do they have a version included on the update? or are they exclusive to the pack?

EngineerAAJ