Broadcast & Live Events Sizzle Reel 2022 | Unreal Engine

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Virtual sets, CG avatars, unforgettable sports graphics—broadcast & live events companies are blazing a trail, creating magic moments for audiences with real-time technology. Have a look at notable projects in our new Sizzle Reel, especially if you are working with live XR, virtual concerts, or LED volumes.

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try frame by real-time (screen space or global) surface light map caching (assuming lighting does not change dramatically between key frames), ie, only render cached light map lit true (unlit+lmcache) frames between key frames, ie, more advanced predictable non-ai type dlss3 frame generation

Jkauppa
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I am game maker and computer engineer
unreal is very good program but the problem is tutorials, and you can't ask your questions
or send message to company
and no support but it is very good

rockphone
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Broadcast & Live Events blueprint template would be nice . help us get started please

mulagraphics