Overset grid in OpenFOAM

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We implement the dynamic overset grid capability into OpenFOAM and use the technique to perform the simulations of ship hydrodynamics with moving rudders and propellers.
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One of the best simulations I've seen.

saeidhariri
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As a naval architect I must say: That's fucking awesome dude!

valmornascimento
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Wow... This is really amazing, may I know, what kind post processing do you use?

ajicandrael
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What is a post processing tool with moving camera capabilities?

mihailyakovchuk
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Very cool indeeed! is there any chance to get one's fingers onto the code?

AljoschaNicolaiSander
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Is there any alternative to the SUGGAR, possibly openSource ?

rajibroy
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Wow, that's absolutely impressive!!

DVKajak
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Is it possible to simulate and calculate the hydrodynamic pressure on the front of the boat?

mortezamohamadi
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Excellent work!看到过David Boger 和 Eric Paterson的FoamedOver,用的是 SUGGAR++加DiRTlib做overset grid, 请问沈兄的overset grid是如何生成与处理的呢,自己开发的openfoam lib么?如果是,请收下在下的膝盖

QingfengDuan
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hello, my name is reza, i'm from Indonesia
i like your simulations,
if i may help to you, for give me a way how you do to make this simulation from start until finish?
thank you

rezadwikaaulia
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Did you use VOF for free-surface capturing?

HugoSabbatino
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Hello, really Nice simulation .
I am a student from Brazil and my conclusion work is about predict the resistance curves of a hull (First I am trying with one model of Series 60 in one velocity), and I want to know If I could talk to you about simulations on OF, It would really help me.
Since then, thank you!

mateusalves
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Excellent! I try to do something like that for my PhD thesis. Would you mind to point me in the right direction? any hint will be appreciated! Regards, Antonio

RiemannsBeard
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How many DOFs for the DTMB 5415M did you use?

minhkhangphan
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Thanks for your video :)
In OpenFOAM, I want to run the solver but by default it runs with a cuboid body, I have a cylindrical body in .stl format and I want to use it as a floating object.
How can I do this? I have been able to insert the cylindrical mesh in blockMesh by using snappyHexMesh, but how can I use the cylinder as a floating object? Thanks if someone can help me out, I am doing a univerisity project

AhsanKhanPhD