EASY Cavity Maps for Your 3D Models!

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Imagine that you will need to generate cavity maps for your 3D models, but you have a large amount of UDIMs (UV isles) and also an insanely detailed model. You have tried the default option out of ZBrush's Multi-Map Exporter, but you didn't quite like the end result. Well, here's a quick and easy way to do it!

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It's always nice to have one more solution to the same problem, different approaches are good for different situations. Thanks for sharing it!

kruth
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Thanks a lot for the quick mention about using the micro displacement for your Subsurface Shader! It makes quite the big difference for me to enhance the visibility of the pores through that instead of increasing the height of the displacement which makes the skin look unhealthy (like the skin of an orange)

FynnGB
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Old School Is The Best! Thank You for sharing

saidalrihani
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Thanks, your guides are great!!! very useful!!!

SMaziy
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Renders look even more realistic than reality itself!

GeneralZadrot
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Love your videos. Could you do a video about "hair"? I guess it is one of those subjects that come up now and then and that varies from renderer to renderer.

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Awesome Kris. Simple and efficient. Thanks for sharing

ranmanolov
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Hello Kris! Great tutorial, man. By the way, if you want to duplicate a layer in Photoshop just press Ctrl+J over the layer. All the best!!

cattani
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This is a great workflow! Thank you so much for sharing your process, and keep up the beautiful work and great videos!

TankRust
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Thanks a lot, can you show how to correctly extract a geight /displacement map? I don´t know how to do it correctly

Clasesd
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Keep on doing these videos dude, great stuff

angelnievesphoto
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Thank you so much Brother, this is really really nice. Beautiful Tutorial. !

sheepFactory
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Great Tutorial buddy! it's nice to have an alternative to doing it.thanks.

JonCG
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I know is totally unrelated, it is just curiosity of mine... Are you by any chance from Brasil?
On another note, I am loving the video so far, it is helping me so much while I work on the most boing 3D job ever

deiniou
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Grande Kris Costa. Muito bom ver vc mais ativo no YouTube.

fernandomayer
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Que vídeo incrível Kris, valeu demais!

png.thomaz
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Você tem algum curso voltado para brasileiros?

andersongarcia-yyqx
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Hi, is it possible for you to give short feedback on what to improve so i learn from my past mistakes in facial sculpting?

VRSArtist
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Hey Kris, would be awesome to see how you approach post processing your rendered Aces images... I always have issues specially when I do batch renders

michaelllrobson
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fantástico, vou agregar às minhas esculturas

viniciusfernandes
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