Using BVH Files in Blender - 2. Editing f-curves and baking

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Editing and cleaning the f-curves on the imported armature in the graph editor; baking to Blender armature; final tweaks on baked f-curves.
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Dear sir, this was really helpful.
I hope to see more like this in the future.

joegraham
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Hello .how can i import bvh files to a character wich rigged with rigify? .thanks

arabicale
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I have a bvh file animated in my scene but no matter what I click on nothing appears in the graph editor what gives

evilkoolade
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Great tutorial Ross Munro, Subscribed+Liked. Thanks.
I was wondering, do we have mocap addon/tools for blender 2.8?

jayhouse