Exploring sync.Map for Advanced Golang Concurrency Patterns

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In Golang, the sync.Map type is designed for scenarios where keys are only written once but read many times, as it optimizes for minimal lock contention. This concurrent map structure differs from using a traditional map with a sync.Mutex or sync.RWMutex for access synchronization, providing more efficient concurrent operations without the explicit lock management typically required.
This code sample exhibits sync.Map being accessed by multiple goroutines, where each goroutine performs write operations followed by read operations concurrently. It exemplifies sync.Map's thread-safe nature and its efficiency in a concurrent programming context, demonstrating its value in scenarios where data is frequently read and written by multiple goroutines.

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