15 Mods to Overhaul & Get You To Reinstall Fallout: New Vegas in 2021

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Today we take a look at some of the best mods to release for Fallout: New Vegas in 2021 so far. The game has still been getting massive new mod releases that continue to transform and improve the game. In just the past few months the game has seen several mods that implement completely new features and engine level improvements. In addition to some of the typical new feature mods and even some more cut content getting re-added.


The Mods:

Author - Piperoffarts

#NewVegas #NewVegasMods #FalloutNewVegas
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Oh my, I'm flattered you think highly of the mod I made. Thank you!

mikeburnfire
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1) 1:07 Better Character Creation
2) 2:04 KNVSE
3) 3:10 Dedicated Weapon Anim.
4) 3:25 FNV Clean Animations
5) 3:52 Just Vanilla Sprint
6) 4:10 HIT - Service Rifle Anim
7) 6:21 B42 Inspect
8) 7:06 360 Movement
9) 7:47 NV Randomizer
10) 10:18 A Cyber Affair
11) 11:14 NPCS and Quests
12) 12:24 Unofficial Patch NVSE Plus
13) 12:26 Combat Lag Fix
14) 13:17 Altitude
15) 14:36 Mojave Interior Overhaul

d-tour
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My favorite mods are ones that overhaul vanilla aspects instead of adding brand new ones so these are all a must have for me

zackimus
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cant wait to see all the comments that say "id never uninstalled fallout NV"

Randomy-uyhq
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The last Fallout game that actually made deathclaws a threat

hattoripool
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I was litterly up till 1:00 am last night getting NV ready for a modded play through, so your timeing is superb!

spoopabobble
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Played vanilla NV today for like 7 hours straight. Had 3 crashes, and 2 frozen quick travel screens. Other then that I love it. I have only played FO4, but heard alot of good stuff with this one and it didn't disappoint. The ability to truly pick you path is amazing.

sinistervulcan
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Patrolling the YouTube while watching Fallout videos makes me wish for a new Fallout game like New Vegas.

theweppeofficial
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Weapon Hweel is one mod I've gotten to using lately, just adding a weapon selection wheel to the game that lets you switch weapons faster on the fly, really adds to the game. glad vids like these exist, thx juicehead

SuperKamiHemo
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For all its bugs, we got this masterpiece on pretty short timetable. Cool that 10 years later that time constraint got us 10 years of fans and dedicated modders make our favorite game our more favorite game

donpollock
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I *just* got New Vegas running on minimal mods. Don’t know if I’m ready to risk crashing every 2 minutes again

OffBrandCourier
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I always add Wild Wasteland in console.
It’s kinda absurd that such functional options like Trigger Discipline or Skilled have to be passed up to get WW

Jessie_Helms
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Fun fact, a cyber affair was made by the head writer of Fallout: London.

MyArchive
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This is why I love this channel. Some of these mods are so cool, and I would have otherwise had no idea they even existed if not for watching these showcase videos.
Btw, I just checked Hitman's modpage and he's apparently been really busy. There are so many more full weapon animation sets since this video was made. He just released a new set today even.

jackdudebrother
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1:53 is very accurate. I've only completed this game twice. Once on the xbox 360 years ago and Once a couple of weeks ago. once I got this game on PC two years ago I couldn't stop downloading an abundance of mods and making new characters because of it.

HDBallsak
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Lol playing fallout new Vegas is basically 80% modding, 15% crashing, 5%playing

PrimeTrooper
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You're really missing out on all the weapon animation sets by not using nifs with patched iron sights. All of the animation mods you showed include custom ADS firing animations, but they aren't showing up in your game/footage because they require a particular parent node for the iron sight nodes on the weapon meshes. I think Hitman released a package including patched iron sights for all the base game weapons, but for people like me that have *a lot* of different mods that edit base game weapon meshes, you can also very easily patch your entire meshes folder with Zilav's "Sniff" tool.

Sidenote for more advanced users: if you're using a combination of kNVSE animation sets and Asurah's animations (or you're a mod author that wants to offer native compatibility for both options), you can patch weapon nifs to use both Asurah's "SIGHTANIM" parent node and kNVSE's "ISControl" parent node. Add the ISControl parent first, then add the SIGHTANIM node as a parent to the ISControl node (in the end, it should go SIGHTANIM -> ISControl -> SightingNode). Both will work by doing it in this order, so you can swap which animations you're using on the fly without having to re-patch your nifs.

Slosten
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Almost 2 years later, this video is my reference for my 4th FNV playthrough. Juicehead always has the best Fallout mod vids! :D

gairikbiswas
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i already use the Viva New Vegas modpack, so some stuff in this list are already on that
at least you suggest some cool stuff

NekoAlosama
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just got my first PC and I originally played NV when I was younger and always wanted to play it at its full like potential, and dude it’s literally so much better than I remembered, always loved this game

lxiusss