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XC 3 COMBAT SYSTEM
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As you can see in the other video the combat is fun and interesting, this is where this game really shines. However, the brightness does not last long and after reaching the middle of the game the frustration of not being able to put the classes to the characters you want or how you want, will lead you to assign known classes and with that you finish the game.
For example Noah as FLASH FENCER (Ethel Class) is one of the first classes you get, using a good crits build you can beat the game easily. This is where I feel that this system is inferior to the XC2 system, even completing the filigram scheme of the blades was much more interesting than this.
To stand out in combat you only need three things: i) Know how to position yourself according to your class, ii) Use a combination of pairings, that is, two dps, two tanks and two healers, and iii) Use wisely the chain attacks.
For example Noah as FLASH FENCER (Ethel Class) is one of the first classes you get, using a good crits build you can beat the game easily. This is where I feel that this system is inferior to the XC2 system, even completing the filigram scheme of the blades was much more interesting than this.
To stand out in combat you only need three things: i) Know how to position yourself according to your class, ii) Use a combination of pairings, that is, two dps, two tanks and two healers, and iii) Use wisely the chain attacks.
XC 3 COMBAT SYSTEM
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