An Impossible Game Challenge Vs A Pro Exploiter

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Infection free zone is a seemingly impossible early access zombie base building survival game that recently went onto steam. Its launch saw hundreds of complaints that the game was too hard and impossible to beat! This was backed up by the fact few players had managed to achieve any achievements in the game and no one has managed to survive the seasoned survivor challenge that requires you to survive for 24 days on maximum difficulty. This puts us into todays impossible game challenge where the spiffing brit a pro video game exploiter is going to attempt this challenge in style and prove that it is in fact super easy to pull off provided you use the power of exploits, glitches and bugs to break this early access game!

Chapters:
00:00 The Impossible Achievement
01:07 Where are We?
2:03 Time to Survive
5:30 Something Magical
7:23 Friends and Foes
10:15 Building Defences
11:53 Horde Night
13:17 This was Unexpected
15:41 The Final Stand
17:32 The Final Plan

What you have seen here today is part of a fantastic perfectly balanced gameplay series on youtube where I go from game to game and break them with wacky exploits to gain things like unlimited gold and infinite money all in a fantastic montage. If you enjoyed this then be sure to check out more. The style is similar to RT game and callmekevin in parts. A large influence on this series has come from Valefisk and The Killian Experience.

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Twitter: @thespiffingbrit

title: An Impossible Game Challenge Vs A Pro Exploiter

#impossible #game #challenge
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*I love a classic early access combo of huge world, zombies and duplication exploits*

thespiffingbrit
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Spiff used the power of ancient Celtic magic: Guns

PuddingMonkey
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How the game expects you to play: Scrounging for resources, barely surviving, down to your last bullet, death is IMMINENT.
How Spiff plays: (Command and Conquer Generals GLA voice) "AK-47s for everyone!"

platformerfailure
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The achievement rate has now increased to 8.5 % of all player

kevinhu
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Honestly, Spiff being the first to get an achievement in some random obscure game is... Entirely expected. This man is a gaming monster fueled by tea and a blatant disregard for game balance

foxcarlile-
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Not only did you manage to get the achievement no one else had – but in doing so you accidentally discovered ANOTHER exploit that made it even easier to obtain. I cannot possibly think of a more "Spiff" series of events for something like this. As always – well played, good sir!

PierceArner
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That achieve is almost at 9% now spiff wow.. also..can confirm 100% you can get it by just saving at 11:50 pm waiting for the day to tick over, and then reloading 24 times XD perfectly balanced.

maniacturtle
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14:14 absolutely killed me XD
"Spawn 2000 logs inside of this tiny toilet"

dianloubser
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You fought a zombie tank battle right next to my old workplace. I can never thank you enough.

danielh
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Let’s see here,
Item duplication: check
Save spamming: unintentional check
Armed peasants horde: check
Yep, typical Spiff. The power of Yorkshire Tea Gold truly has struck again.

laneskirata
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I can't ever recall seeing Spiff expertly exploit a game only to uncover an even more exquisite exploit in the process. I raise my cup of tea to you sir! Well done!

willreed
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pro move selecting Edinburgh castle, such a fortified position from melee only enemies.

Just_Beuno
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17:30 How to survive a zombie horde or the military? It's simple, just have a bigger horde. Truly a 200 IQ gamer moment.

EN
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Impressed that you naturally inserted the pitch meeting catch phrase with little controversy, seemed super easy, barely and inconvenience!

charliemackenzie
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“but sadly, we are in Scotland” -spiff, 2024

AHotDogWizard
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I think the achievements counter is looking for an event like the day ticking over. It not actually counting the days. So it's simply give achievements when counter hit 24. Add 1 when time is 00:01 or something. It's a quick a dirty programming job.

graeme.davidson
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6:52 - You missed a good addition from Command & Conquer here, angry mob upgrade.. 😂 "Ak 47 for everyone!"

mmllmmll
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Spiff says he armed his squads with AK-47 from a police station in Scotland...

*Checking the internet for Scotland's police forces rifles... Remembering that it's Spiff we're talking about.*

Yup, it checks out. They are AK-47s.

LeChaps
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1:00 A ryan george reference is tight!

Terry-vx
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So as someone who has programmed a save system before, I'm assuming that the game saves achievement progress independently of game progress. When a day passes, it increments that counter by one and is probably only checking some ID programmed into the save file to let it do so. So when the game crashes, you go back in time, that value is still where it's at. When the next day passes it says to itself, "Same save file? No deaths? Looks good to me." Then, rather than checking what day you're on like a sensible system should do, it simply increments the achievement value again.

InzeDev