Aegis Gladius Loadout Manager and Preflight

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First "talking" video, thanks to Mistic, a brief tour of Star Citizen Vehicle Loadout manager and the Aegis Gladius, my favourite ship in this game. The Weapon, in particular missiles can be hard to load due to the player's location, availability in their own local inventory but also bugs, it is temperamental at times.
My Gladius is fully upgraded which means that all its sytems and weapons have to be under close scrutiny due to the fact that they can simply disapear, not being reloaded or exchanged to the stock loadout after a character reset. So watch this system and make sure you don't have a bad surprise rushing into a mission with a ship below par with what you are used to.
My impression of the Gladius? The best ship in the game, GREAT 3D work, good acceleration, speed and agility, once upgraded it is perfect for first-level bounty hunting.
My Load out: Due to a recent character reset, my Gladius was put back to standard load out. I have since started to re-equip it with my favourite systems, so there are changes made since the uploading of this video: see (changes).
Cooler 2: ArticStorm (Changed to Ultra-Flow).
Cooler 1: Ultra-Flow.
Power Plant: Breton.
Quantum Drive: Atlas (Changed to Voyage).
Shield Generator 1: Mirage.
Shield Generator 2:Palisade.
Size 2 Missiles: Infrared Nova Rattler.
Size 3 Missiles: Cross Section Firestorm Kinetics Arrester III.
Size 3 Laser Cannons: Kruger Quarreler.
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