Zbrush ' problem ' when importing OBj FBX - inverted axis

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Zbrush problem when importing OBj FBX - inverted axis

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Very helpful video! You're the man! THX

TheTukanime
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Thank you. It helped. In my case was the flip Y and Z (using Maya).

artbybruno
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Yeah I wasn't able to bake high res to low res because of this problem. Thanks for this video.

Ankhaunt
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great job. helpful! I only know English so you know more languages than me! Great job speaking!

BrianLife
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God bless you sir, you saved my life.

anonmus
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Thank you very much! What I cant understand (maybe you know) why is coming upside down to zbrush, it should be imported in the corrected way. Ive tryed in another pc and the obj / fbx come properly, I cant understand why im having this on my pc hahah some configuration or something. Anyways thank you very much! great tuto

gabocavallaro