Space Engineers - EP10 - Never Fail Another Search Contract - Get 100% Success Rate | Let's Play

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Space Engineers Search Contracts are a great way to earn reputation and Money, but how to the complete search mission every time? This Space Engineers gameplay shows how to do search contracts, and how to find the search contract item. The Space Engineers search contract can be frustrating, but a couple simple principles will show you how to do search contracts every time. I also give a small review of my use of the Ship Welder. This Space Engineers video is a Space Engineers playthrough in an entertaining let's play style series, played in Space Engineers survival mode, and is peppered with hints, tips, and bits of Space Engineers tutorial (or Space Engineers guide) advice. This is played in the Space Engineers Broadside II update and with almost all the Space Engineers DLC content, but no mods.

Opening Theme Music courtesy Cody Vidal & Kayla Gutierrez:

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Hardware:
Alienware Aurora R7
CPU: Intel I7 8700 @ 3.2 GHz, 6 Cores
RAM: 16 GB memory @ 2666 Mhz
Graphics: NVIDIA GeForce GTX 1070Ti, 8GB RAM
Mic: Shure SM58
Pre-Amp/Mixer: M-Audio, M-Track
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I think you’re doing great. Love the format. I must say I’m jealous of the quality. I’ve been around for a long time and really enjoy your videos. Adding you to the suggestion list for new players I meet.

etiennenioda
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It's also nice to have a little spotlight looking around for you

dadbear
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The unknown signals disappear usually because of the ‘trash clearing’ setting of the world and they are beyond the ‘removal distance’
Excellent video!

vipersoup
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The radar display mod is great for spotting things outside of visual range. Spotted a space station on the opposite side of the moon.

kerbalairforce
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Couldn't you keep a few remote controlled ships near the station, each ship goes to its own mission. Drive there in one get the reward, remote to another one (saved yourself 14k traveling back to station) and repeat) the drones can be dirt cheap and purpose built. Maybe even a offensive block on neutrals so when in 2.5k distance it'll find it go close (maybe intercept setting) it'll go close enough on its own to collect the reward and then trigger a return home button when no neutrals are there

alexmckeown
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I find that doing circlular motions with the mouse while close-ish to the waypoint as you approach also helps

clericalheretic
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The prices may be reduced, but they might not be. I play fairly often where I can only buy things or salvage things, I can't build anything new (except common stuff like armor or conveyors, etc). So when I'm looking to buy my first rescue rover to finally get a full refinery I'm checking the prices often and they can vary around that much just by default. The Rescue Rover for instance normally varies from around 6.8 to 8.7 million credits, H-01 Prospector from 9.4 to 11.8 million, and the B60 Freighter from 74 to 93 million.

mrJMD
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Do you know of a video reviewing current vending machine ships?

shonblock
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I grind reputation at space stations by doing this with a jump capable ship. You can do 1 per minute like this.

kerbalairforce
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Does this still work i cant seem to see the lock on prompts i ended up finding it and seeing no prompt

moistman
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Wow. This became really easy with the Warfare2 Update... its basically cheating compared to before.

ILCKHWK