Radical Highway / Maria - Unreal Engine 5 Cutscene Fan Remake - Sonic Adventure 2 Redux TEASER

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Demo available now! Download on our GameJolt page

Re-experience the game that defined the Dreamcast!
Sonic Adventure 2 Redux is a ground up reimagining of the 2001 classic, lovingly crafted by dedicated fans in Unreal Engine 5.

#sonicadventure2 #sonicadventure #cityescape #unreal #unrealengine5 #sonicthehedgehog #sa2 #remake #RadicalHighway #shadowthehedgehog #shadow #ue5
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You have no idea how excited I am knowing someone is genuinely planning on an SA2 remake that's more than just a tech demo

LostEngineProductions
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0:16 that police siren transitions very well into the space colony ark sirens. Ya should play into that more for the cutscene

neoentertainment
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Damn dude you exceeded the mark. I’m 30 years old. I bought the original game on Dreamcast in 2001. You outdid and surpassed expectations from a diehard Sonic fan. Well done i hope to see the full game come out.

jachzones
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0:44 Maria got shot by a G.U.N. soldier that was brutal. You can see blood if you watch this video at 0.25x speed. I'm so hyped to play this demo.

prodagamer
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I love how you "corrupted" Maria's last words, hinting that this is not her wish and that Shadow's memories were altered by Gerald

logicaltips
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Just played the demo, and while very rough I love the scope that it has and with more time this could be truly amazing

Keepitclassy
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Holy shet! You've done incredible man!! This is amazing!! Im grabbing the demo now and will be playing it for the next 3 days without sleep!! Thank you!!

ArgusCreighton
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Your giving me something sega failed to give me for ages. Means so much bro ❤❤

kaylemjoseph
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Yo, this looks pretty decent, and I like a lot of direction choices. (Gerald popping in during Maria's plea is smart foreshadowing, and also i like how the timeline doesnt quite add up, which makes sense since his memories are all screwed up here), I also like how closely you stuck to the OG game's audio, down to it cutting the song just a moment before Shadow finishes saying "Revenge!" However, I do think there is a lot to improve upon:

The posing is fine, but the actual animation feels stiff and a bit too automated between keyframes. Some more stylised in-betweens can go a LONG way.

I think there are way too many closeups. The original game had a good balance of wide shots, curved shots, angled shots, etc. Here, it seems after the initial establishing shots, it just goes to a closeup of Shadow, to a closeup of Maria, to another closeup of Shadow's hands, to ANOTHER of Maria, to then a pov shot, and then the maria plea ends and we immediately go to ANOTHER closeup. You also lose the dynamic pose the original cutscene ended on, while also giving the audience way more space to notice the stiffness of the animations when you make them everything the player can see. A lot of great ideas with the storyboarding here, but not everything needs to be changed.

Maria's model and her UVs didn't seem to have the best transition from Shadow Gens to here. Maybe a custom model in a similar vain to Sonic and Shadow can go a long way here. That, or some fun, good'ol custom shading for Maria. Not an ideal solution but a lot of design elements from Shadow gens are lost when porting over to UE5. (The eyes took a massive hit, especially.)

I think the shot of them running towards the escape pod should feature a narrower hallway, with more frantic and fast camera movement. Right now, it seems like a stroll through a giant area. I understand you did this to reuse Shadow Gens assets, because those are the highest quality ones we have of the ARK, but I think custom work needs to be done for this. Especially since it breaks continuity with every other interpretation we see of Maria getting shot.

Speaking of Maria getting shot, I believe a fun way to do it would be to have the red blinking show the moment the gun is fired, and the next shot we see is her panting. I think this keeps the suspense of her getting shot going on for just a bit longer, and the player seeing her injured and panting the next shot, it would leave a lot to the viewer's imagination, which is often a lot more resonating and brutal than anything you can realistically show on screen.

Also, idk where else to post this, but the Shadow fight has some neat ideas but really, really drags near the end.

I hope this comment was at least a little bit helpful

blur
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ChaosX belike: go its your turn now jeliLiam

drfirebone-
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I kinda wish the audio was redone to be modernized

MythiX_the_idiot
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This is def gonna be one of the best Fan games of all times

e.v.g
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Definitely an improvement from some of the footage we’ve seen!The in game animations are great and I love Sonic’s model, the movement does feel a bit slippery but that may just be me.I do like how the spin dash and somersault are on different buttons and that the spindash is instant!

The shadow boss was fun!But again could be me it did feel kinda confusing on when or if I could attack him so maybe a bit more telegraphy(sometimes he can also get obstructed or hard to see especially during his chaos spear attack)

Metal harbor had the most issues for me, I kept getting stuck on flat terrain for a split second for some reason, also you can escape the light speed dash by moving the analog stick while yes can remove automatic can kind of make it a bit clunky.

The big foot boss also kinda feels a bit clunky, atleast when attacking him, it always feels like I barely have a chance to attack.

BUT with all that being said, this is all fixable stuff!!It’s very promising and I did have a good time with what I experienced!I can’t wait to see how this project unfolds, wish you guys the best of luck!Im sure it’s gonna be even better once it’s finished!!

bestwitch
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I swear sega please Im desperate for a SA2 remake please make one

Starrmonster
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Bro im downloading rn im sooo hyped lets goo!!!

NicotheHedgehog-vxsh
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Oh my god, when you can release the demo ? I'm vert excited, i can't wait

patriciocastillo
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We also need a fan remake of Adventure 1, Heroes, and Shadow 05. But anyways, big cheers to the devs who worked in this project 🎉

GTAxPC
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I like what you do in battle sonic vs shadow, especially moment when Shadow use chaos control to attack and Sonic dodge it

atlacth
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Let’s fucking go!!!! Gonna download this straight to my steam deck!!! 💪🏾

THEZSYNDICATE
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Demo shows promise. Some camera glitches and the homing attack doesn't feel quite smooth as the original, but the other controls feel pretty good.

danielwoltanski